diff options
| author | oy <Tom_Adams@web.de> | 2011-12-04 16:51:33 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-12-04 16:51:33 +0100 |
| commit | 8e0ce38e299da43e4a9f55e45b3dcd1fbe462781 (patch) | |
| tree | 88330f4d59e764320a7be69e92f03a3127afaa4d /src | |
| parent | 9a03989e84c8d2719801889738c6af68864aba10 (diff) | |
| download | zcatch-8e0ce38e299da43e4a9f55e45b3dcd1fbe462781.tar.gz zcatch-8e0ce38e299da43e4a9f55e45b3dcd1fbe462781.zip | |
fixed sv_max_client usage
Diffstat (limited to 'src')
| -rw-r--r-- | src/engine/server.h | 1 | ||||
| -rw-r--r-- | src/engine/server/server.cpp | 5 | ||||
| -rw-r--r-- | src/engine/server/server.h | 1 | ||||
| -rw-r--r-- | src/engine/shared/network.h | 2 | ||||
| -rw-r--r-- | src/game/server/gamecontext.cpp | 2 | ||||
| -rw-r--r-- | src/game/server/gamecontroller.cpp | 2 |
6 files changed, 10 insertions, 3 deletions
diff --git a/src/engine/server.h b/src/engine/server.h index 31134ca9..f3c9ca7c 100644 --- a/src/engine/server.h +++ b/src/engine/server.h @@ -25,6 +25,7 @@ public: int Tick() const { return m_CurrentGameTick; } int TickSpeed() const { return m_TickSpeed; } + virtual int MaxClients() const = 0; virtual const char *ClientName(int ClientID) = 0; virtual const char *ClientClan(int ClientID) = 0; virtual int ClientCountry(int ClientID) = 0; diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index d253d3fc..a904f466 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -390,6 +390,11 @@ bool CServer::ClientIngame(int ClientID) return ClientID >= 0 && ClientID < MAX_CLIENTS && m_aClients[ClientID].m_State == CServer::CClient::STATE_INGAME; } +int CServer::MaxClients() const +{ + return m_NetServer.MaxClients(); +} + int CServer::SendMsg(CMsgPacker *pMsg, int Flags, int ClientID) { return SendMsgEx(pMsg, Flags, ClientID, false); diff --git a/src/engine/server/server.h b/src/engine/server/server.h index 916eb37d..4c450a48 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -163,6 +163,7 @@ public: const char *ClientClan(int ClientID); int ClientCountry(int ClientID); bool ClientIngame(int ClientID); + int MaxClients() const; virtual int SendMsg(CMsgPacker *pMsg, int Flags, int ClientID); int SendMsgEx(CMsgPacker *pMsg, int Flags, int ClientID, bool System); diff --git a/src/engine/shared/network.h b/src/engine/shared/network.h index a9ace4e3..ca460d67 100644 --- a/src/engine/shared/network.h +++ b/src/engine/shared/network.h @@ -317,7 +317,7 @@ public: // status requests NETADDR ClientAddr(int ClientID) const { return m_aSlots[ClientID].m_Connection.PeerAddress(); } NETSOCKET Socket() const { return m_Socket; } - int NetType() { return m_Socket.type; } + int NetType() const { return m_Socket.type; } int MaxClients() const { return m_MaxClients; } // diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index b59a7244..dc993bfd 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -802,7 +802,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) else { char aBuf[128]; - str_format(aBuf, sizeof(aBuf), "Only %d active players are allowed", g_Config.m_SvMaxClients-g_Config.m_SvSpectatorSlots); + str_format(aBuf, sizeof(aBuf), "Only %d active players are allowed", Server()->MaxClients()-g_Config.m_SvSpectatorSlots); SendBroadcast(aBuf, ClientID); } } diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index f8d418c3..3d582991 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -595,7 +595,7 @@ bool IGameController::CanJoinTeam(int Team, int NotThisID) } } - return (aNumplayers[0] + aNumplayers[1]) < g_Config.m_SvMaxClients-g_Config.m_SvSpectatorSlots; + return (aNumplayers[0] + aNumplayers[1]) < Server()->MaxClients()-g_Config.m_SvSpectatorSlots; } bool IGameController::CheckTeamBalance() |