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authorAlfred Eriksson <somerunce@gmail.com>2009-01-10 20:24:47 +0000
committerAlfred Eriksson <somerunce@gmail.com>2009-01-10 20:24:47 +0000
commit6c1212da4997ab8793e1948f78c133d8a4ac67e3 (patch)
tree522a12238714c3a7d1bdfb8e73189f52f81db741 /src
parent3729f4cbf3ab6a55e8aeb2c024655f0624028478 (diff)
downloadzcatch-6c1212da4997ab8793e1948f78c133d8a4ac67e3.tar.gz
zcatch-6c1212da4997ab8793e1948f78c133d8a4ac67e3.zip
fixed the scrolling in server list
Diffstat (limited to 'src')
-rw-r--r--src/game/client/components/menus.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp
index dd9855b9..4fb652d9 100644
--- a/src/game/client/components/menus.cpp
+++ b/src/game/client/components/menus.cpp
@@ -34,7 +34,7 @@ vec4 MENUS::color_tabbar_active_ingame;
 
 
 float MENUS::button_height = 25.0f;
-float MENUS::listheader_height = 16.0f;
+float MENUS::listheader_height = 17.0f;
 float MENUS::fontmod_height = 0.8f;
 
 INPUT_EVENT MENUS::inputevents[MAX_INPUTEVENTS];