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| author | oy <Tom_Adams@web.de> | 2010-07-17 19:55:17 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-07-17 19:55:17 +0200 |
| commit | 22c19f45dbb38b234e96279897ee96ec86832701 (patch) | |
| tree | 69f4a95ec10e80fceda1dea517f43ad61afafec9 /src | |
| parent | 6193f354232b3cc9a7272c3b17cfc52b6415c9b8 (diff) | |
| download | zcatch-22c19f45dbb38b234e96279897ee96ec86832701.tar.gz zcatch-22c19f45dbb38b234e96279897ee96ec86832701.zip | |
fixed hook sound bug in demos. Closes #161
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/client/gameclient.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index d59a7a04..a3f618ab 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -545,9 +545,15 @@ void CGameClient::OnMessage(int MsgId, CUnpacker *pUnpacker) { if(m_SuppressEvents) return; - + + // don't enqueue pseudo-global sounds from demos (created by PlayAndRecord) CNetMsg_Sv_SoundGlobal *pMsg = (CNetMsg_Sv_SoundGlobal *)pRawMsg; - g_GameClient.m_pSounds->Enqueue(pMsg->m_Soundid); + if(pMsg->m_Soundid == SOUND_CTF_DROP || pMsg->m_Soundid == SOUND_CTF_RETURN || + pMsg->m_Soundid == SOUND_CTF_CAPTURE || pMsg->m_Soundid == SOUND_CTF_GRAB_EN || + pMsg->m_Soundid == SOUND_CTF_GRAB_PL) + g_GameClient.m_pSounds->Enqueue(pMsg->m_Soundid); + else + g_GameClient.m_pSounds->Play(CSounds::CHN_GLOBAL, pMsg->m_Soundid, 1.0f, vec2(0,0)); } } |