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authorMagnus Auvinen <magnus.auvinen@gmail.com>2009-01-20 23:59:49 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2009-01-20 23:59:49 +0000
commit0b3c7010d73fb984f31f011bf0b8f55e58ea0922 (patch)
tree50080634a49bcdfaa740e8e3a313a0274e6839b3 /src
parent278fdf937c212c9837854a2160db1f14dbff94db (diff)
downloadzcatch-0b3c7010d73fb984f31f011bf0b8f55e58ea0922.tar.gz
zcatch-0b3c7010d73fb984f31f011bf0b8f55e58ea0922.zip
moved the fps counter a bit up
Diffstat (limited to 'src')
-rw-r--r--src/game/client/components/hud.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp
index 65b1728e..58e0bc20 100644
--- a/src/game/client/components/hud.cpp
+++ b/src/game/client/components/hud.cpp
@@ -153,7 +153,7 @@ void HUD::render_fps()
 	{
 		char buf[512];
 		str_format(buf, sizeof(buf), "%d", (int)(1.0f/client_frametime()));
-		gfx_text(0, width-10-gfx_text_width(0,12,buf,-1), 10, 12, buf, -1);
+		gfx_text(0, width-10-gfx_text_width(0,12,buf,-1), 5, 12, buf, -1);
 	}
 }