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authorxalduin <xalduin@gmail.com>2010-06-10 06:40:22 +0800
committerMagnus Auvinen <magnus.auvinen@gmail.com>2010-06-10 20:38:04 +0800
commit6e1eaa96ec4d7e443a6967c80bda8acaf8002c7f (patch)
tree219e2e42ccd3a11b8d0fc2e75e1b17b67f51f916 /src/game
parentdc3feaf42cd8bcb22b04fdba17dc10caacc94fef (diff)
downloadzcatch-6e1eaa96ec4d7e443a6967c80bda8acaf8002c7f.tar.gz
zcatch-6e1eaa96ec4d7e443a6967c80bda8acaf8002c7f.zip
Fixed issue #115, text now fits into columns in server browser
Diffstat (limited to 'src/game')
-rw-r--r--src/game/client/components/menus_browser.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp
index 9b816f15..32243a2a 100644
--- a/src/game/client/components/menus_browser.cpp
+++ b/src/game/client/components/menus_browser.cpp
@@ -309,7 +309,12 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
 					TextRender()->TextEx(&Cursor, pItem->m_aName, -1);
 			}
 			else if(Id == COL_MAP)
-				UI()->DoLabel(&Button, pItem->m_aMap, 12.0f, -1);
+			{
+				CTextCursor Cursor;
+				TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
+				Cursor.m_LineWidth = Button.w;
+				TextRender()->TextEx(&Cursor, pItem->m_aMap, -1);
+			}
 			else if(Id == COL_PLAYERS)
 			{
 				str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumPlayers, pItem->m_MaxPlayers);
@@ -332,7 +337,10 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
 			}
 			else if(Id == COL_GAMETYPE)
 			{
-				UI()->DoLabel(&Button, pItem->m_aGameType, 12.0f, 0);
+				CTextCursor Cursor;
+				TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
+				Cursor.m_LineWidth = Button.w;
+				TextRender()->TextEx(&Cursor, pItem->m_aGameType, -1);
 			}
 
 		}