diff options
| author | Fujnky <larsfunke1996@gmail.com> | 2010-09-05 20:18:14 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-09-07 01:11:20 +0200 |
| commit | 69adb4800eca6fafb0754197ef5586f5a463c66b (patch) | |
| tree | a401a283392b1a2538c0756554ca871a38965559 /src/game | |
| parent | 0cfd1de7603c16be64df6db6315c63aea3daaceb (diff) | |
| download | zcatch-69adb4800eca6fafb0754197ef5586f5a463c66b.tar.gz zcatch-69adb4800eca6fafb0754197ef5586f5a463c66b.zip | |
Put quotes around player names in server messages.
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/server/gamecontext.cpp | 2 | ||||
| -rw-r--r-- | src/game/server/gamemodes/ctf.cpp | 4 | ||||
| -rw-r--r-- | src/game/server/player.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 1b96b812..9db02cea 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -499,7 +499,7 @@ void CGameContext::OnClientEnter(int ClientId) //world.insert_entity(&players[client_id]); m_apPlayers[ClientId]->Respawn(); char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "%s entered and joined the %s", Server()->ClientName(ClientId), m_pController->GetTeamName(m_apPlayers[ClientId]->GetTeam())); + str_format(aBuf, sizeof(aBuf), "\"%s\" entered and joined the %s", Server()->ClientName(ClientId), m_pController->GetTeamName(m_apPlayers[ClientId]->GetTeam())); SendChat(-1, CGameContext::CHAT_ALL, aBuf); str_format(aBuf, sizeof(aBuf), "team_join player='%d:%s' team=%d", ClientId, Server()->ClientName(ClientId), m_apPlayers[ClientId]->GetTeam()); diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 4b25fc47..b28191af 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -120,11 +120,11 @@ void CGameControllerCTF::Tick() float CaptureTime = (Server()->Tick() - F->m_GrabTick)/(float)Server()->TickSpeed(); if(CaptureTime <= 60) { - str_format(aBuf, sizeof(aBuf), "The %s flag was captured by %s (%d.%s%d seconds)", fi ? "blue" : "red", Server()->ClientName(F->m_pCarryingCharacter->GetPlayer()->GetCID()), (int)CaptureTime%60, ((int)(CaptureTime*100)%100)<10?"0":"", (int)(CaptureTime*100)%100); + str_format(aBuf, sizeof(aBuf), "The %s flag was captured by \"%s\" (%d.%s%d seconds)", fi ? "blue" : "red", Server()->ClientName(F->m_pCarryingCharacter->GetPlayer()->GetCID()), (int)CaptureTime%60, ((int)(CaptureTime*100)%100)<10?"0":"", (int)(CaptureTime*100)%100); } else { - str_format(aBuf, sizeof(aBuf), "The %s flag was captured by %s", fi ? "blue" : "red", Server()->ClientName(F->m_pCarryingCharacter->GetPlayer()->GetCID())); + str_format(aBuf, sizeof(aBuf), "The %s flag was captured by \"%s\"", fi ? "blue" : "red", Server()->ClientName(F->m_pCarryingCharacter->GetPlayer()->GetCID())); } GameServer()->SendChat(-1, -2, aBuf); for(int i = 0; i < 2; i++) diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index cc89c11d..6fb6281c 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -153,7 +153,7 @@ void CPlayer::SetTeam(int Team) return; char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "%s joined the %s", Server()->ClientName(m_ClientID), GameServer()->m_pController->GetTeamName(Team)); + str_format(aBuf, sizeof(aBuf), "\"%s\" joined the %s", Server()->ClientName(m_ClientID), GameServer()->m_pController->GetTeamName(Team)); GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf); KillCharacter(); |