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authoroy <Tom_Adams@web.de>2010-10-29 23:44:08 +0200
committeroy <Tom_Adams@web.de>2010-10-29 23:44:08 +0200
commit476f951ffcb40536d8ce7bc9034df0ce3daec2df (patch)
tree4625e87077ded4a59ba0680228e0ffd3415d1be8 /src/game
parentfb5e0671dbbb19c819cdf4c4d6bfea5b5e389bf6 (diff)
downloadzcatch-476f951ffcb40536d8ce7bc9034df0ce3daec2df.tar.gz
zcatch-476f951ffcb40536d8ce7bc9034df0ce3daec2df.zip
added font that provides more characters. closes #56
Diffstat (limited to 'src/game')
-rw-r--r--src/game/client/gameclient.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp
index 4728cd73..f782f534 100644
--- a/src/game/client/gameclient.cpp
+++ b/src/game/client/gameclient.cpp
@@ -241,7 +241,7 @@ void CGameClient::OnInit()
 	//default_font = gfx_font_load("data/fonts/sazanami-gothic.ttf");
 
 	char aFilename[512];
-	IOHANDLE File = Storage()->OpenFile("fonts/vera.ttf", IOFLAG_READ, IStorage::TYPE_ALL, aFilename, sizeof(aFilename));
+	IOHANDLE File = Storage()->OpenFile("fonts/DejaVuSans.ttf", IOFLAG_READ, IStorage::TYPE_ALL, aFilename, sizeof(aFilename));
 	if(File)
 		io_close(File);
 	pDefaultFont = TextRender()->LoadFont(aFilename);