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authorscosu <scosu@gmx.de>2008-11-08 09:02:35 +0000
committerscosu <scosu@gmx.de>2008-11-08 09:02:35 +0000
commitcd1c92c41b38350d832b163be27274efdde597d6 (patch)
treec072dcc1f1edae9f851a14806f35282c2e74b8c1 /src/game/server
parentd3d2fb2c0b09d04915a428fed481c448487f2f98 (diff)
downloadzcatch-cd1c92c41b38350d832b163be27274efdde597d6.tar.gz
zcatch-cd1c92c41b38350d832b163be27274efdde597d6.zip
a nicer solution for changeset:1669
Diffstat (limited to 'src/game/server')
-rw-r--r--src/game/server/gamemodes/ctf.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp
index 05265bb7..10249e11 100644
--- a/src/game/server/gamemodes/ctf.cpp
+++ b/src/game/server/gamemodes/ctf.cpp
@@ -115,11 +115,10 @@ void GAMECONTROLLER_CTF::tick()
 			int num = game.world.find_entities(f->pos, 32.0f, (ENTITY**)close_characters, MAX_CLIENTS, NETOBJTYPE_CHARACTER);
 			for(int i = 0; i < num; i++)
 			{
-				if(!close_characters[i]->alive || close_characters[i]->player->team == -1)
+				if(!close_characters[i]->alive || close_characters[i]->player->team == -1 || col_intersect_line(f->pos, close_characters[i]->pos, NULL))
 					continue;
 				
-				int collision = col_intersect_line(f->pos, close_characters[i]->pos, NULL);
-				if(!collision && close_characters[i]->team == f->team)
+				if(close_characters[i]->team == f->team)
 				{
 					// return the flag
 					if(!f->at_stand)
@@ -135,7 +134,7 @@ void GAMECONTROLLER_CTF::tick()
 						f->reset();
 					}
 				}
-				else if(!collision)
+				else
 				{
 					// take the flag
 					if(f->at_stand)