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| author | oy <Tom_Adams@web.de> | 2011-07-30 18:08:24 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-07-30 18:08:24 +0200 |
| commit | 7db6d1e0567ee439e67c83a0ef670db9b419cfb6 (patch) | |
| tree | 2c571ad40afd8f784bee6c5fdeeba4ab8d2bb6a9 /src/game/server | |
| parent | b3e8506f20ac42902e575c4522502da94bace3ed (diff) | |
| download | zcatch-7db6d1e0567ee439e67c83a0ef670db9b419cfb6.tar.gz zcatch-7db6d1e0567ee439e67c83a0ef670db9b419cfb6.zip | |
fixed problem with player collision. Closes #722
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/entities/character.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 9e2033b2..e926c305 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -179,7 +179,7 @@ void CCharacter::HandleNinja() if(m_NumObjectsHit < 10) m_apHitObjects[m_NumObjectsHit++] = aEnts[i]; - aEnts[i]->TakeDamage(vec2(0, 10.0f), g_pData->m_Weapons.m_Ninja.m_pBase->m_Damage, m_pPlayer->GetCID(), WEAPON_NINJA); + aEnts[i]->TakeDamage(vec2(0, -10.0f), g_pData->m_Weapons.m_Ninja.m_pBase->m_Damage, m_pPlayer->GetCID(), WEAPON_NINJA); } } |