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| author | oy <Tom_Adams@web.de> | 2011-03-25 11:49:35 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-03-25 11:49:35 +0100 |
| commit | 359b806e959fbdced610c2d84d1e12dfe7b58a7e (patch) | |
| tree | f21443f47c73b40f6c64b6055354a4e36e171244 /src/game/server | |
| parent | a4580d451f8e4584f9aaa7b6ebe3380488ee4455 (diff) | |
| download | zcatch-359b806e959fbdced610c2d84d1e12dfe7b58a7e.tar.gz zcatch-359b806e959fbdced610c2d84d1e12dfe7b58a7e.zip | |
added remove_vote command. Closes #47
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/gamecontext.cpp | 71 | ||||
| -rw-r--r-- | src/game/server/gamecontext.h | 1 |
2 files changed, 68 insertions, 4 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index f00d2b3c..4c236832 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -804,7 +804,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) CVoteOption *pCurrent = m_pVoteOptionFirst; while(pCurrent) { - CNetMsg_Sv_VoteOption OptionMsg; + CNetMsg_Sv_VoteOptionAdd OptionMsg; OptionMsg.m_pDescription = pCurrent->m_aDescription; Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, ClientID); pCurrent = pCurrent->m_pNext; @@ -984,7 +984,7 @@ void CGameContext::ConAddVote(IConsole::IResult *pResult, void *pUserData) CGameContext::CVoteOption *pOption = pSelf->m_pVoteOptionFirst; while(pOption) { - if(str_comp_nocase(pDescription, pOption->m_aCommand) == 0) + if(str_comp_nocase(pDescription, pOption->m_aDescription) == 0) { char aBuf[256]; str_format(aBuf, sizeof(aBuf), "option '%s' already exists", pDescription); @@ -1012,8 +1012,70 @@ void CGameContext::ConAddVote(IConsole::IResult *pResult, void *pUserData) str_format(aBuf, sizeof(aBuf), "added option '%s' '%s'", pOption->m_aDescription, pOption->m_aCommand); pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); - // send added option to the clients - CNetMsg_Sv_VoteOption OptionMsg; + // inform clients about added option + CNetMsg_Sv_VoteOptionAdd OptionMsg; + OptionMsg.m_pDescription = pOption->m_aDescription; + pSelf->Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, -1); +} + +void CGameContext::ConRemoveVote(IConsole::IResult *pResult, void *pUserData) +{ + CGameContext *pSelf = (CGameContext *)pUserData; + const char *pDescription = pResult->GetString(0); + + // check for valid option + CGameContext::CVoteOption *pOption = pSelf->m_pVoteOptionFirst; + while(pOption) + { + if(str_comp_nocase(pDescription, pOption->m_aDescription) == 0) + break; + pOption = pOption->m_pNext; + } + if(!pOption) + { + char aBuf[256]; + str_format(aBuf, sizeof(aBuf), "option '%s' does not exist", pDescription); + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); + return; + } + + // TODO: improve this + // remove the option + char aBuf[256]; + str_format(aBuf, sizeof(aBuf), "removed option '%s' '%s'", pOption->m_aDescription, pOption->m_aCommand); + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); + + CHeap *pVoteOptionHeap = new CHeap(); + CVoteOption *pVoteOptionFirst = 0; + CVoteOption *pVoteOptionLast = 0; + for(CVoteOption *pSrc = pSelf->m_pVoteOptionFirst; pSrc; pSrc = pSrc->m_pNext) + { + if(pSrc == pOption) + continue; + + // copy option + int Len = str_length(pSrc->m_aCommand); + CVoteOption *pDst = (CGameContext::CVoteOption *)pVoteOptionHeap->Allocate(sizeof(CGameContext::CVoteOption) + Len); + pDst->m_pNext = 0; + pDst->m_pPrev = pVoteOptionLast; + if(pDst->m_pPrev) + pDst->m_pPrev->m_pNext = pDst; + pVoteOptionLast = pDst; + if(!pVoteOptionFirst) + pVoteOptionFirst = pDst; + + str_copy(pDst->m_aDescription, pSrc->m_aDescription, sizeof(pDst->m_aDescription)); + mem_copy(pDst->m_aCommand, pSrc->m_aCommand, Len+1); + } + + // clean up + delete pSelf->m_pVoteOptionHeap; + pSelf->m_pVoteOptionHeap = pVoteOptionHeap; + pSelf->m_pVoteOptionFirst = pVoteOptionFirst; + pSelf->m_pVoteOptionLast = pVoteOptionLast; + + // inform clients about removed option + CNetMsg_Sv_VoteOptionRemove OptionMsg; OptionMsg.m_pDescription = pOption->m_aDescription; pSelf->Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, -1); } @@ -1073,6 +1135,7 @@ void CGameContext::OnConsoleInit() Console()->Register("set_team_all", "i", CFGFLAG_SERVER, ConSetTeamAll, this, ""); Console()->Register("add_vote", "sr", CFGFLAG_SERVER, ConAddVote, this, ""); + Console()->Register("remove_vote", "s", CFGFLAG_SERVER, ConRemoveVote, this, ""); Console()->Register("clear_votes", "", CFGFLAG_SERVER, ConClearVotes, this, ""); Console()->Register("vote", "r", CFGFLAG_SERVER, ConVote, this, ""); diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index 472f29f8..3dc1e99f 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -54,6 +54,7 @@ class CGameContext : public IGameServer static void ConSetTeam(IConsole::IResult *pResult, void *pUserData); static void ConSetTeamAll(IConsole::IResult *pResult, void *pUserData); static void ConAddVote(IConsole::IResult *pResult, void *pUserData); + static void ConRemoveVote(IConsole::IResult *pResult, void *pUserData); static void ConClearVotes(IConsole::IResult *pResult, void *pUserData); static void ConVote(IConsole::IResult *pResult, void *pUserData); static void ConchainSpecialMotdupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); |