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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-11-18 23:29:34 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-11-18 23:29:34 +0000
commitadb6b58e3c9e23e1d659497f0fb9b4542de1c7cf (patch)
treec39935cacd9b0425a1e9f9a2b5b506feef299923 /src/game/server/srv_ctf.h
parent9be8a4c39d5be538f85c905cf5194962271296a4 (diff)
downloadzcatch-adb6b58e3c9e23e1d659497f0fb9b4542de1c7cf.tar.gz
zcatch-adb6b58e3c9e23e1d659497f0fb9b4542de1c7cf.zip
fixed score board stuff for CTF and improved kill messages for it aswell
Diffstat (limited to 'src/game/server/srv_ctf.h')
-rw-r--r--src/game/server/srv_ctf.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/srv_ctf.h b/src/game/server/srv_ctf.h
index e7bc93ab..37f3cfb0 100644
--- a/src/game/server/srv_ctf.h
+++ b/src/game/server/srv_ctf.h
@@ -9,7 +9,7 @@ public:
 	virtual void tick();
 	
 	virtual void on_player_spawn(class player *p);
-	virtual void on_player_death(class player *victim, class player *killer, int weapon);
+	virtual int on_player_death(class player *victim, class player *killer, int weapon);
 };
 
 // TODO: move to seperate file