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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-11-18 23:29:34 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-11-18 23:29:34 +0000 |
| commit | adb6b58e3c9e23e1d659497f0fb9b4542de1c7cf (patch) | |
| tree | c39935cacd9b0425a1e9f9a2b5b506feef299923 /src/game/server/srv_ctf.h | |
| parent | 9be8a4c39d5be538f85c905cf5194962271296a4 (diff) | |
| download | zcatch-adb6b58e3c9e23e1d659497f0fb9b4542de1c7cf.tar.gz zcatch-adb6b58e3c9e23e1d659497f0fb9b4542de1c7cf.zip | |
fixed score board stuff for CTF and improved kill messages for it aswell
Diffstat (limited to 'src/game/server/srv_ctf.h')
| -rw-r--r-- | src/game/server/srv_ctf.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/srv_ctf.h b/src/game/server/srv_ctf.h index e7bc93ab..37f3cfb0 100644 --- a/src/game/server/srv_ctf.h +++ b/src/game/server/srv_ctf.h @@ -9,7 +9,7 @@ public: virtual void tick(); virtual void on_player_spawn(class player *p); - virtual void on_player_death(class player *victim, class player *killer, int weapon); + virtual int on_player_death(class player *victim, class player *killer, int weapon); }; // TODO: move to seperate file |