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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-12-15 10:24:49 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-12-15 10:24:49 +0000 |
| commit | a2566b3ebd93e0bbc55a920a7be08054a9377f11 (patch) | |
| tree | 44a4612805d894168fe4b3b4c065fccc1a1686e9 /src/game/server/srv_ctf.h | |
| parent | ac9873056aa1fe529b098f19ff31e9ffa0e016a2 (diff) | |
| download | zcatch-a2566b3ebd93e0bbc55a920a7be08054a9377f11.tar.gz zcatch-a2566b3ebd93e0bbc55a920a7be08054a9377f11.zip | |
cleaned up code structure a bit
Diffstat (limited to 'src/game/server/srv_ctf.h')
| -rw-r--r-- | src/game/server/srv_ctf.h | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/src/game/server/srv_ctf.h b/src/game/server/srv_ctf.h deleted file mode 100644 index 02acef37..00000000 --- a/src/game/server/srv_ctf.h +++ /dev/null @@ -1,33 +0,0 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ - -// game object -class gameobject_ctf : public gameobject -{ -public: - class flag *flags[2]; - - gameobject_ctf(); - virtual void tick(); - - virtual void on_player_spawn(class player *p); - virtual int on_player_death(class player *victim, class player *killer, int weapon); -}; - -// TODO: move to seperate file -class flag : public entity -{ -public: - static const int phys_size = 14; - player *carrying_player; - vec2 vel; - vec2 stand_pos; - - int team; - int at_stand; - int drop_tick; - - flag(int _team); - - virtual void reset(); - virtual void snap(int snapping_client); -}; |