From a2566b3ebd93e0bbc55a920a7be08054a9377f11 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 15 Dec 2007 10:24:49 +0000 Subject: cleaned up code structure a bit --- src/game/server/srv_ctf.h | 33 --------------------------------- 1 file changed, 33 deletions(-) delete mode 100644 src/game/server/srv_ctf.h (limited to 'src/game/server/srv_ctf.h') diff --git a/src/game/server/srv_ctf.h b/src/game/server/srv_ctf.h deleted file mode 100644 index 02acef37..00000000 --- a/src/game/server/srv_ctf.h +++ /dev/null @@ -1,33 +0,0 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ - -// game object -class gameobject_ctf : public gameobject -{ -public: - class flag *flags[2]; - - gameobject_ctf(); - virtual void tick(); - - virtual void on_player_spawn(class player *p); - virtual int on_player_death(class player *victim, class player *killer, int weapon); -}; - -// TODO: move to seperate file -class flag : public entity -{ -public: - static const int phys_size = 14; - player *carrying_player; - vec2 vel; - vec2 stand_pos; - - int team; - int at_stand; - int drop_tick; - - flag(int _team); - - virtual void reset(); - virtual void snap(int snapping_client); -}; -- cgit 1.4.1