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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-11-04 00:19:41 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-11-04 00:19:41 +0000 |
| commit | daf89a01ff88c7771f0c252808de2b3eede23927 (patch) | |
| tree | 903c034b9713a61c21e4d052fd7068afda9acacf /src/game/server/srv_common.h | |
| parent | f724ab006c3ca882c3a66c6af0df60d666610895 (diff) | |
| download | zcatch-daf89a01ff88c7771f0c252808de2b3eede23927.tar.gz zcatch-daf89a01ff88c7771f0c252808de2b3eede23927.zip | |
added skins, tweaked prediction like hell
Diffstat (limited to 'src/game/server/srv_common.h')
| -rw-r--r-- | src/game/server/srv_common.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/game/server/srv_common.h b/src/game/server/srv_common.h index 1e544753..46c17ed8 100644 --- a/src/game/server/srv_common.h +++ b/src/game/server/srv_common.h @@ -121,6 +121,8 @@ protected: int warmup; int round_count; + bool is_teamplay; + public: int gametype; gameobject(); @@ -237,7 +239,8 @@ public: // int client_id; - char name[64]; + char skin_name[64]; + int skin_color; // input player_input previnput; @@ -287,7 +290,7 @@ public: void respawn(); void set_team(int team); - + bool is_grounded(); void set_weapon(int w); |