diff options
| author | xalduin <xalduin@gmail.com> | 2010-06-03 17:08:05 -0400 |
|---|---|---|
| committer | xalduin <xalduin@gmail.com> | 2010-06-03 17:08:05 -0400 |
| commit | 9603d676c67af12294e9598cb8be68fbfafc78e7 (patch) | |
| tree | 251e61356d3fcf51a39d19771884ada21e390e5e /src/game/server/player.cpp | |
| parent | 825e732c87a5f57ef2f4d9bd9ad5e398a81d3ae2 (diff) | |
| download | zcatch-9603d676c67af12294e9598cb8be68fbfafc78e7.tar.gz zcatch-9603d676c67af12294e9598cb8be68fbfafc78e7.zip | |
Score no longer decreased when switching teams
Diffstat (limited to 'src/game/server/player.cpp')
| -rw-r--r-- | src/game/server/player.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 354b8118..c295b5d5 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -156,8 +156,6 @@ void CPlayer::SetTeam(int Team) GameServer()->SendChat(-1, CGameContext::CHAT_ALL, Buf); KillCharacter(); - if( m_Team != -1 ) // Give a point to make up for killing character, but not if they're a spectator - m_Score += 1; m_Team = Team; //m_ScoreStartTick = Server()->Tick(); |