diff options
| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-05 21:37:33 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-05 21:37:33 +0000 |
| commit | 0fceb1cf1ab9887040f08f0abf646ef318a65ae3 (patch) | |
| tree | f5891363037885b576336f9a44189a7dc9695256 /src/game/server/gs_server.cpp | |
| parent | 61bfe2d70cae6be8c4086a210a5451135ccca9ea (diff) | |
| download | zcatch-0fceb1cf1ab9887040f08f0abf646ef318a65ae3.tar.gz zcatch-0fceb1cf1ab9887040f08f0abf646ef318a65ae3.zip | |
added documentation
Diffstat (limited to 'src/game/server/gs_server.cpp')
| -rw-r--r-- | src/game/server/gs_server.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp index 5f5662d0..a4176003 100644 --- a/src/game/server/gs_server.cpp +++ b/src/game/server/gs_server.cpp @@ -724,8 +724,8 @@ void GAMECONTEXT::tick() world.core.tuning = tuning; world.tick(); - if(world.paused) // make sure that the game object always updates - controller->tick(); + //if(world.paused) // make sure that the game object always updates + controller->tick(); for(int i = 0; i < MAX_CLIENTS; i++) { @@ -737,8 +737,8 @@ void GAMECONTEXT::tick() void GAMECONTEXT::snap(int client_id) { world.snap(client_id); - events.snap(client_id); controller->snap(client_id); + events.snap(client_id); for(int i = 0; i < MAX_CLIENTS; i++) { |