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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 10:51:48 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 10:51:48 +0000
commitf6c67c29cd10d41b877ee1319801edc01b625e72 (patch)
tree6ca26c44ac0218a57d078a6f72034f2924b44104 /src/game/server/gs_game_tdm.h
parent0d3b988c1aed8f6b91879a801253db81a251a532 (diff)
downloadzcatch-f6c67c29cd10d41b877ee1319801edc01b625e72.tar.gz
zcatch-f6c67c29cd10d41b877ee1319801edc01b625e72.zip
large commit with loads of clean up. more is comming
Diffstat (limited to 'src/game/server/gs_game_tdm.h')
-rw-r--r--src/game/server/gs_game_tdm.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/server/gs_game_tdm.h b/src/game/server/gs_game_tdm.h
index 70b4646e..516b581c 100644
--- a/src/game/server/gs_game_tdm.h
+++ b/src/game/server/gs_game_tdm.h
@@ -1,10 +1,10 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 // game object
-class gameobject_tdm : public gameobject
+class GAMECONTROLLER_TDM : public GAMECONTROLLER
 {
 public:
-	gameobject_tdm();
+	GAMECONTROLLER_TDM();
 	
-	int on_player_death(class player *victim, class player *killer, int weapon);
+	int on_player_death(class PLAYER *victim, class PLAYER *killer, int weapon);
 	virtual void tick();
 };