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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-07-06 11:21:21 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-07-06 11:21:21 +0000 |
| commit | 9d632dd826c8a312095de0f56df66b2580d336cb (patch) | |
| tree | 3fdde543c94323d6c698d278a58bf18e3c385776 /src/game/server/gs_game_tdm.cpp | |
| parent | 3705064b109580103a3d13f44693503da9927281 (diff) | |
| download | zcatch-9d632dd826c8a312095de0f56df66b2580d336cb.tar.gz zcatch-9d632dd826c8a312095de0f56df66b2580d336cb.zip | |
major update. server clean up and much added documentation
Diffstat (limited to 'src/game/server/gs_game_tdm.cpp')
| -rw-r--r-- | src/game/server/gs_game_tdm.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/server/gs_game_tdm.cpp b/src/game/server/gs_game_tdm.cpp index c591b447..d865a65a 100644 --- a/src/game/server/gs_game_tdm.cpp +++ b/src/game/server/gs_game_tdm.cpp @@ -8,14 +8,14 @@ GAMECONTROLLER_TDM::GAMECONTROLLER_TDM() is_teamplay = true; } -int GAMECONTROLLER_TDM::on_player_death(class PLAYER *victim, class PLAYER *killer, int weapon) +int GAMECONTROLLER_TDM::on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon) { - GAMECONTROLLER::on_player_death(victim, killer, weapon); + GAMECONTROLLER::on_character_death(victim, killer, weapon); if(weapon >= 0) { // do team scoring - if(killer == victim) + if(killer == victim->player) teamscore[killer->team&1]--; // klant arschel else teamscore[killer->team&1]++; // good shit |