diff options
| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-14 18:25:44 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-14 18:25:44 +0000 |
| commit | a420eb543f8206730aebb80e60a625f7204694e4 (patch) | |
| tree | 235971d38c917c1b97c512743db64c2fd23ffadc /src/game/server/gs_game_ctf.hpp | |
| parent | 817f431377c7f1545621ff597c018b133651e991 (diff) | |
| download | zcatch-a420eb543f8206730aebb80e60a625f7204694e4.tar.gz zcatch-a420eb543f8206730aebb80e60a625f7204694e4.zip | |
moved alot of stuff to their own cpp/hpp files
Diffstat (limited to 'src/game/server/gs_game_ctf.hpp')
| -rw-r--r-- | src/game/server/gs_game_ctf.hpp | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/src/game/server/gs_game_ctf.hpp b/src/game/server/gs_game_ctf.hpp deleted file mode 100644 index bf6282e7..00000000 --- a/src/game/server/gs_game_ctf.hpp +++ /dev/null @@ -1,33 +0,0 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ - -// game object -class GAMECONTROLLER_CTF : public GAMECONTROLLER -{ -public: - class FLAG *flags[2]; - - GAMECONTROLLER_CTF(); - virtual void tick(); - - virtual bool on_entity(int index, vec2 pos); - virtual int on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon); -}; - -// TODO: move to seperate file -class FLAG : public ENTITY -{ -public: - static const int phys_size = 14; - CHARACTER *carrying_character; - vec2 vel; - vec2 stand_pos; - - int team; - int at_stand; - int drop_tick; - - FLAG(int _team); - - virtual void reset(); - virtual void snap(int snapping_client); -}; |