From a420eb543f8206730aebb80e60a625f7204694e4 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Thu, 14 Aug 2008 18:25:44 +0000 Subject: moved alot of stuff to their own cpp/hpp files --- src/game/server/gs_game_ctf.hpp | 33 --------------------------------- 1 file changed, 33 deletions(-) delete mode 100644 src/game/server/gs_game_ctf.hpp (limited to 'src/game/server/gs_game_ctf.hpp') diff --git a/src/game/server/gs_game_ctf.hpp b/src/game/server/gs_game_ctf.hpp deleted file mode 100644 index bf6282e7..00000000 --- a/src/game/server/gs_game_ctf.hpp +++ /dev/null @@ -1,33 +0,0 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ - -// game object -class GAMECONTROLLER_CTF : public GAMECONTROLLER -{ -public: - class FLAG *flags[2]; - - GAMECONTROLLER_CTF(); - virtual void tick(); - - virtual bool on_entity(int index, vec2 pos); - virtual int on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon); -}; - -// TODO: move to seperate file -class FLAG : public ENTITY -{ -public: - static const int phys_size = 14; - CHARACTER *carrying_character; - vec2 vel; - vec2 stand_pos; - - int team; - int at_stand; - int drop_tick; - - FLAG(int _team); - - virtual void reset(); - virtual void snap(int snapping_client); -}; -- cgit 1.4.1