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authorJoel de Vahl <joel@stalverk80.se>2007-12-27 17:46:32 +0000
committerJoel de Vahl <joel@stalverk80.se>2007-12-27 17:46:32 +0000
commit4fd640c7050cd1ba8b64e54fe743def3f6712244 (patch)
treeef067f8d6c341efee5f1a0264f78fa346cde81b6 /src/game/server/gs_common.h
parente59ef41843b53378a91f147e74255f6fe874d237 (diff)
downloadzcatch-4fd640c7050cd1ba8b64e54fe743def3f6712244.tar.gz
zcatch-4fd640c7050cd1ba8b64e54fe743def3f6712244.zip
new experimental weapon
Diffstat (limited to 'src/game/server/gs_common.h')
-rw-r--r--src/game/server/gs_common.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/server/gs_common.h b/src/game/server/gs_common.h
index cd2652fb..6a18a66b 100644
--- a/src/game/server/gs_common.h
+++ b/src/game/server/gs_common.h
@@ -244,6 +244,8 @@ public:
 	int attack_tick;
 	
 	int sniper_chargetick;
+
+	int bomb_firetick;
 	
 	int damage_taken;
 
@@ -317,6 +319,7 @@ public:
 	int handle_weapons();
 	int handle_ninja();
 	int handle_sniper();
+	int handle_bomb();
 
 	virtual void tick();
 	virtual void tick_defered();