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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-24 16:03:58 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-24 16:03:58 +0000 |
| commit | 4739966e14ca2df24d4f44fb814b6275b9bf2a3c (patch) | |
| tree | 2398dee3380dfa48582a71a4f2d4278448fa6cb8 /src/game/server/gs_common.h | |
| parent | 1ea859c431b33a384727c0016917dde15bceeff3 (diff) | |
| download | zcatch-4739966e14ca2df24d4f44fb814b6275b9bf2a3c.tar.gz zcatch-4739966e14ca2df24d4f44fb814b6275b9bf2a3c.zip | |
larger restructure to improve security
Diffstat (limited to 'src/game/server/gs_common.h')
| -rw-r--r-- | src/game/server/gs_common.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/server/gs_common.h b/src/game/server/gs_common.h index 194751b2..ffeadecf 100644 --- a/src/game/server/gs_common.h +++ b/src/game/server/gs_common.h @@ -204,7 +204,7 @@ public: projectile(int type, int owner, vec2 pos, vec2 vel, int span, entity* powner, int damage, int flags, float force, int sound_impact, int weapon); - void fill_info(obj_projectile *proj); + void fill_info(NETOBJ_PROJECTILE *proj); virtual void reset(); virtual void tick(); @@ -270,12 +270,12 @@ public: int color_feet; // these are non-heldback inputs - player_input latest_previnput; - player_input latest_input; + NETOBJ_PLAYER_INPUT latest_previnput; + NETOBJ_PLAYER_INPUT latest_input; // input - player_input previnput; - player_input input; + NETOBJ_PLAYER_INPUT previnput; + NETOBJ_PLAYER_INPUT input; int num_inputs; int jumped; @@ -332,7 +332,7 @@ public: int handle_weapons(); int handle_ninja(); - void on_direct_input(player_input *input); + void on_direct_input(NETOBJ_PLAYER_INPUT *input); void fire_weapon(); virtual void tick(); |