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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-27 20:04:07 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-27 20:04:07 +0000 |
| commit | 72ec4f1a9da63ae6364cf72cd10cd5a0966e3f1f (patch) | |
| tree | b7df6647844c9d763e4a24ba3fda7b287f139d30 /src/game/server/gamecontroller.hpp | |
| parent | ae364d4d295f93b42ccdbd5f9e91bd26227cf9f1 (diff) | |
| download | zcatch-72ec4f1a9da63ae6364cf72cd10cd5a0966e3f1f.tar.gz zcatch-72ec4f1a9da63ae6364cf72cd10cd5a0966e3f1f.zip | |
fixed weapon switching
Diffstat (limited to 'src/game/server/gamecontroller.hpp')
| -rw-r--r-- | src/game/server/gamecontroller.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/gamecontroller.hpp b/src/game/server/gamecontroller.hpp index d756768f..9006f985 100644 --- a/src/game/server/gamecontroller.hpp +++ b/src/game/server/gamecontroller.hpp @@ -89,7 +89,7 @@ public: Arguments: chr - The character that was spawned. */ - virtual void on_character_spawn(class CHARACTER *chr) {} + virtual void on_character_spawn(class CHARACTER *chr); /* Function: on_character_death |