diff options
| author | Jakob Fries <jakob.fries@gmail.com> | 2007-08-09 00:18:11 +0000 |
|---|---|---|
| committer | Jakob Fries <jakob.fries@gmail.com> | 2007-08-09 00:18:11 +0000 |
| commit | d5e3c556bf1812c89dea13a5924e619dd2b8ccef (patch) | |
| tree | ebce2f13931d905a656eb0d4ccc470ac87f4fdb8 /src/game/server/game_server.h | |
| parent | 204a66b6105aae0a40293464c76076f2b188ff45 (diff) | |
| download | zcatch-d5e3c556bf1812c89dea13a5924e619dd2b8ccef.tar.gz zcatch-d5e3c556bf1812c89dea13a5924e619dd2b8ccef.zip | |
emotes
Diffstat (limited to 'src/game/server/game_server.h')
| -rw-r--r-- | src/game/server/game_server.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/server/game_server.h b/src/game/server/game_server.h index f084ae16..91727b06 100644 --- a/src/game/server/game_server.h +++ b/src/game/server/game_server.h @@ -218,6 +218,9 @@ public: int attack_tick; int damage_taken; + + int emote_type; + int emote_stop; // we need a defered position so we can handle the physics correctly baselib::vec2 defered_pos; |