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| author | Dominik Geyer <dominik.geyer@gmx.de> | 2008-10-05 10:36:13 +0000 |
|---|---|---|
| committer | Dominik Geyer <dominik.geyer@gmx.de> | 2008-10-05 10:36:13 +0000 |
| commit | a5d34f62d32640dd449c8db23f41f0c571f372ed (patch) | |
| tree | 0ee7f22830b6330f510e9973c73f8b984e3039fe /src/game/server/entities | |
| parent | faa96f6d3a7c0e66503faf413b6df41c369d62aa (diff) | |
| download | zcatch-a5d34f62d32640dd449c8db23f41f0c571f372ed.tar.gz zcatch-a5d34f62d32640dd449c8db23f41f0c571f372ed.zip | |
fixed compiler warnings
Diffstat (limited to 'src/game/server/entities')
| -rw-r--r-- | src/game/server/entities/character.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index df3e7666..071407b1 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -596,7 +596,7 @@ void CHARACTER::tick() core.input = input; core.tick(true); - if(col_get(pos.x, pos.y)&COLFLAG_DEATH) + if(col_get((int)pos.x, (int)pos.y)&COLFLAG_DEATH) die(player->client_id, -1); // handle weapons |