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authorscosu <scosu@gmx.de>2008-11-01 09:32:17 +0000
committerscosu <scosu@gmx.de>2008-11-01 09:32:17 +0000
commit8c0dd7f4313ab1d87eed17930d0729d568b21324 (patch)
treed47e797dde9abca355680654c78cf749dff69761 /src/game/server/entities
parentfeaab8565d306a7864087d9716fdbcb66f429ec0 (diff)
downloadzcatch-8c0dd7f4313ab1d87eed17930d0729d568b21324.tar.gz
zcatch-8c0dd7f4313ab1d87eed17930d0729d568b21324.zip
a fix for the physical size of tees in changeset:1659
Diffstat (limited to 'src/game/server/entities')
-rw-r--r--src/game/server/entities/character.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp
index 98650f81..3aeabd2d 100644
--- a/src/game/server/entities/character.cpp
+++ b/src/game/server/entities/character.cpp
@@ -593,11 +593,12 @@ void CHARACTER::tick()
 	core.input = input;
 	core.tick(true);
 	
+	float phys_size = 28.0f;
 	// handle death-tiles
-	if(col_get((int)pos.x+6, (int)pos.y-6)&COLFLAG_DEATH ||
-			col_get((int)pos.x+6, (int)pos.y+6)&COLFLAG_DEATH ||
-			col_get((int)pos.x-6, (int)pos.y-6)&COLFLAG_DEATH ||
-			col_get((int)pos.x-6, (int)pos.y+6)&COLFLAG_DEATH)
+	if(col_get((int)(pos.x+phys_size/2), (int)(pos.y-phys_size/2))&COLFLAG_DEATH ||
+			col_get((int)(pos.x+phys_size/2), (int)(pos.y+phys_size/2))&COLFLAG_DEATH ||
+			col_get((int)(pos.x-phys_size/2), (int)(pos.y-phys_size/2))&COLFLAG_DEATH ||
+			col_get((int)(pos.x-phys_size/2), (int)(pos.y+phys_size/2))&COLFLAG_DEATH)
 		die(player->client_id, -1);
 
 	// handle weapons