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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2010-05-29 07:25:38 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2010-05-29 07:25:38 +0000 |
| commit | 72c06a258940696093f255fb1061beb58e1cdd0b (patch) | |
| tree | 36b9a7712eec2d4f07837eab9c38ef1c5af85319 /src/game/server/entities/laser.h | |
| parent | e56feb597bc743677633432f77513b02907fd169 (diff) | |
| download | zcatch-72c06a258940696093f255fb1061beb58e1cdd0b.tar.gz zcatch-72c06a258940696093f255fb1061beb58e1cdd0b.zip | |
copied refactor to trunk
Diffstat (limited to 'src/game/server/entities/laser.h')
| -rw-r--r-- | src/game/server/entities/laser.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/game/server/entities/laser.h b/src/game/server/entities/laser.h new file mode 100644 index 00000000..040cfb4c --- /dev/null +++ b/src/game/server/entities/laser.h @@ -0,0 +1,28 @@ +#ifndef GAME_SERVER_ENTITIES_LASER_H +#define GAME_SERVER_ENTITIES_LASER_H + +#include <game/server/entity.h> + +class CLaser : public CEntity +{ +public: + CLaser(CGameWorld *pGameWorld, vec2 Pos, vec2 Direction, float StartEnergy, int Owner); + + virtual void Reset(); + virtual void Tick(); + virtual void Snap(int SnappingClient); + +protected: + bool HitCharacter(vec2 From, vec2 To); + void DoBounce(); + +private: + vec2 m_From; + vec2 m_Dir; + float m_Energy; + int m_Bounces; + int m_EvalTick; + int m_Owner; +}; + +#endif |