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authoroy <Tom_Adams@web.de>2011-05-05 01:43:27 +0200
committeroy <Tom_Adams@web.de>2011-05-05 01:43:27 +0200
commit5fbf6d0bfd32ab520c6cf67a330c9a2240882750 (patch)
treef016fcc0fdb475049be27ac0bf96efccc03de47e /src/game/server/entities/laser.cpp
parent41ebc9bc9d9bdda650799a6c9dc9a5ed15a55430 (diff)
downloadzcatch-5fbf6d0bfd32ab520c6cf67a330c9a2240882750.tar.gz
zcatch-5fbf6d0bfd32ab520c6cf67a330c9a2240882750.zip
fixed compiler warnings. Closes #679
Diffstat (limited to 'src/game/server/entities/laser.cpp')
-rw-r--r--src/game/server/entities/laser.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp
index 30ed0a9b..af66fe0c 100644
--- a/src/game/server/entities/laser.cpp
+++ b/src/game/server/entities/laser.cpp
@@ -44,7 +44,6 @@ void CLaser::DoBounce()
 	}
 
 	vec2 To = m_Pos + m_Dir * m_Energy;
-	vec2 OrgTo = To;
 
 	if(GameServer()->Collision()->IntersectLine(m_Pos, To, 0x0, &To))
 	{