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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-10-08 18:36:30 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-10-08 18:36:30 +0000 |
| commit | b0a88d81aaba70bd16ba3502753cae8afc3f1b38 (patch) | |
| tree | 843717bca11486db34c5b83a57928c9b6686e865 /src/game/server/entities/character.hpp | |
| parent | b39e58ce265971b7f3aa21204e62b45b0319ac76 (diff) | |
| download | zcatch-b0a88d81aaba70bd16ba3502753cae8afc3f1b38.tar.gz zcatch-b0a88d81aaba70bd16ba3502753cae8afc3f1b38.zip | |
fixed so the ninja works again. made it less specialized aswell
Diffstat (limited to 'src/game/server/entities/character.hpp')
| -rw-r--r-- | src/game/server/entities/character.hpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/server/entities/character.hpp b/src/game/server/entities/character.hpp index c25b4b5f..818cebdf 100644 --- a/src/game/server/entities/character.hpp +++ b/src/game/server/entities/character.hpp @@ -69,7 +69,6 @@ public: { vec2 activationdir; int activationtick; - int currentcooldown; int currentmovetime; } ninja; |