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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-23 07:43:41 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-23 07:43:41 +0000
commit33b50738e63a3c79861bcfd88cb39377f85776c4 (patch)
treea7857f0b219e02337da6d8a1a6b66693760b9b6e /src/game/server/entities/character.hpp
parente21b6983abaefd0037435c76e9b41cfbbfbe51d5 (diff)
downloadzcatch-33b50738e63a3c79861bcfd88cb39377f85776c4.tar.gz
zcatch-33b50738e63a3c79861bcfd88cb39377f85776c4.zip
added dead reckoning to the characters
Diffstat (limited to 'src/game/server/entities/character.hpp')
-rw-r--r--src/game/server/entities/character.hpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/server/entities/character.hpp b/src/game/server/entities/character.hpp
index 2536bb79..e9909c96 100644
--- a/src/game/server/entities/character.hpp
+++ b/src/game/server/entities/character.hpp
@@ -79,6 +79,11 @@ public:
 
 	// the player core for the physics	
 	CHARACTER_CORE core;
+	
+	// info for dead reckoning
+	int reckoning_tick; // tick that we are performing dead reckoning from
+	CHARACTER_CORE sendcore; // core that we should send
+	CHARACTER_CORE reckoningcore; // the dead reckoning core
 
 	//
 	CHARACTER();