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| author | Marius "Teelevision" Neugebauer <marius@teele.eu> | 2014-03-30 05:54:51 +0200 |
|---|---|---|
| committer | Marius "Teelevision" Neugebauer <marius@teele.eu> | 2014-03-30 05:54:51 +0200 |
| commit | fa7c5cf7fa1d4e8a0fbcd49c776bf4fb92e0d181 (patch) | |
| tree | 216f70fbaf6cf3fa80295c6be5a2cb06b3d24c61 /src/game/server/entities/character.h | |
| parent | e799504cb2655bb3aa3a25c2a69ddc80558f9e99 (diff) | |
| download | zcatch-fa7c5cf7fa1d4e8a0fbcd49c776bf4fb92e0d181.tar.gz zcatch-fa7c5cf7fa1d4e8a0fbcd49c776bf4fb92e0d181.zip | |
when limited ammo: return ammo when hitting someone or rocketjumping
Diffstat (limited to 'src/game/server/entities/character.h')
| -rw-r--r-- | src/game/server/entities/character.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h index 8bd1d3da..ece33e45 100644 --- a/src/game/server/entities/character.h +++ b/src/game/server/entities/character.h @@ -58,6 +58,7 @@ public: bool GiveWeapon(int Weapon, int Ammo); void GiveNinja(); + void GiveAmmo(int Weapon, int Ammo); void SetEmote(int Emote, int Tick); |