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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-08-22 07:52:33 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-08-22 07:52:33 +0000
commit8b3c16e6152a527f9aec1a88a9eed74119de7000 (patch)
treef0bde5cea15e696e42cade06a3b12ff6b13acc57 /src/game/mapres_col.cpp
parent9899666a7ce6679a3b9667ab09f615f4d0769c16 (diff)
downloadzcatch-8b3c16e6152a527f9aec1a88a9eed74119de7000.tar.gz
zcatch-8b3c16e6152a527f9aec1a88a9eed74119de7000.zip
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
Diffstat (limited to 'src/game/mapres_col.cpp')
-rw-r--r--src/game/mapres_col.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/game/mapres_col.cpp b/src/game/mapres_col.cpp
index d2f9d0c6..b25225e2 100644
--- a/src/game/mapres_col.cpp
+++ b/src/game/mapres_col.cpp
@@ -1,12 +1,11 @@
-#include <baselib/system.h>
-#include <baselib/vmath.h>
-#include <baselib/math.h>
+#include <engine/system.h>
+#include <game/vmath.h>
+#include <game/math.h>
+#include <math.h>
 #include "../engine/interface.h"
 #include "mapres_col.h"
 #include "mapres.h"
 
-using namespace baselib;
-
 /*
 	Simple collision rutines!
 */