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authorOlle Rosenquist <phobos99@gmail.com>2007-10-14 13:54:02 +0000
committerOlle Rosenquist <phobos99@gmail.com>2007-10-14 13:54:02 +0000
commiteba83b7e194cc6b4ba76fd5e048d81279becfc35 (patch)
tree86d1a3dc38bcb7cc85744a68159f35d9023587e8 /src/game/game_protocol.h
parent20680df032daed0d3ac9c598d2a47db5b3dd4781 (diff)
downloadzcatch-eba83b7e194cc6b4ba76fd5e048d81279becfc35.tar.gz
zcatch-eba83b7e194cc6b4ba76fd5e048d81279becfc35.zip
Sniper
Diffstat (limited to 'src/game/game_protocol.h')
-rw-r--r--src/game/game_protocol.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/game/game_protocol.h b/src/game/game_protocol.h
index 0300c88a..c6fb28c7 100644
--- a/src/game/game_protocol.h
+++ b/src/game/game_protocol.h
@@ -70,9 +70,9 @@ enum
 	STATE_IN_MENU,
 	STATE_CHATTING,
 	
-	GAMETYPE_DM=0,
-	GAMETYPE_TDM,
-	GAMETYPE_CTF,
+	//GAMETYPE_DM=0,
+	//GAMETYPE_TDM,
+	//GAMETYPE_CTF,
 };
 
 struct player_input
@@ -181,6 +181,7 @@ struct obj_player : public obj_player_core
 	int health;
 	int armor;
 	int ammocount;
+	int weaponstage;
 	
 	int weapon; // current active weapon