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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-11-18 22:20:35 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-11-18 22:20:35 +0000 |
| commit | d66a2a46efd9369d918a60d5483c23ed39e8dd58 (patch) | |
| tree | 4e3e1ef791cd3f73d2a2a333aeb3608c130ea92d /src/game/game_protocol.h | |
| parent | b44a3edfe9363163ab129594cba51a989c042644 (diff) | |
| download | zcatch-d66a2a46efd9369d918a60d5483c23ed39e8dd58.tar.gz zcatch-d66a2a46efd9369d918a60d5483c23ed39e8dd58.zip | |
fixed menu switching problems and some compile errors
Diffstat (limited to 'src/game/game_protocol.h')
| -rw-r--r-- | src/game/game_protocol.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/game_protocol.h b/src/game/game_protocol.h index d2f2b6e5..eb59590a 100644 --- a/src/game/game_protocol.h +++ b/src/game/game_protocol.h @@ -160,7 +160,7 @@ struct obj_flag { int x, y; int team; - int local_carry; // is set if the local player has the flag + int carried_by; // is set if the local player has the flag }; // core object needed for physics |