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| author | oy <Tom_Adams@web.de> | 2010-12-16 04:27:00 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-12-16 04:27:00 +0100 |
| commit | a3797482da2e7eeca2f486c4c77e61b03a4c7eed (patch) | |
| tree | 72b40896b58d06309428972d6f279981535ca52f /src/game/editor | |
| parent | 8aeb3e7ada57aed69d796246a197d33242744051 (diff) | |
| download | zcatch-a3797482da2e7eeca2f486c4c77e61b03a4c7eed.tar.gz zcatch-a3797482da2e7eeca2f486c4c77e61b03a4c7eed.zip | |
removed 360 degree rotation in the editor. Closes #352
Diffstat (limited to 'src/game/editor')
| -rw-r--r-- | src/game/editor/ed_editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/ed_editor.cpp index b0ff42b2..d8d72cc6 100644 --- a/src/game/editor/ed_editor.cpp +++ b/src/game/editor/ed_editor.cpp @@ -750,7 +750,7 @@ void CEditor::DoToolbar(CUIRect ToolBar) s_RotationAmount = max(90, (s_RotationAmount/90)*90); break; } - s_RotationAmount = UiDoValueSelector(&s_RotationAmount, &Button, "", s_RotationAmount, TileLayer?90:1, 360, TileLayer?90:1, TileLayer?10.0f:2.0f, Localize("Rotation of the brush in degrees. Use left mouse button to drag and change the value. Hold shift to be more precise.")); + s_RotationAmount = UiDoValueSelector(&s_RotationAmount, &Button, "", s_RotationAmount, TileLayer?90:1, 359, TileLayer?90:1, TileLayer?10.0f:2.0f, Localize("Rotation of the brush in degrees. Use left mouse button to drag and change the value. Hold shift to be more precise.")); TB_Top.VSplitLeft(5.0f, &Button, &TB_Top); TB_Top.VSplitLeft(30.0f, &Button, &TB_Top); |