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authoroy <Tom_Adams@web.de>2011-07-03 00:36:07 +0200
committeroy <Tom_Adams@web.de>2011-07-03 00:36:07 +0200
commit7648ba30246ca8a692c27328145225535b8f300e (patch)
tree041882dd4a3605f5031b27dee22b08d7463bbb8c /src/game/editor
parent6b4080aee8b19fe6d3aba5b716d6287d51e369fd (diff)
downloadzcatch-7648ba30246ca8a692c27328145225535b8f300e.tar.gz
zcatch-7648ba30246ca8a692c27328145225535b8f300e.zip
added a different mouse sens for menus/editor
Diffstat (limited to 'src/game/editor')
-rw-r--r--src/game/editor/editor.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp
index 8c186085..bc00c4a2 100644
--- a/src/game/editor/editor.cpp
+++ b/src/game/editor/editor.cpp
@@ -3337,6 +3337,7 @@ void CEditor::UpdateAndRender()
 	float rx, ry;
 	{
 		Input()->MouseRelative(&rx, &ry);
+		UI()->ConvertMouseMove(&rx, &ry);
 		m_MouseDeltaX = rx;
 		m_MouseDeltaY = ry;