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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 18:05:16 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 18:05:16 +0000 |
| commit | 5f32f5b36f5013deff20ba5144d6bec9077b6ea2 (patch) | |
| tree | a94e734138edb960420aed65ebdc9a48b022713e /src/game/editor | |
| parent | 1fe3202f0b7e2f52e50c430caa744b029fd5bcef (diff) | |
| download | zcatch-5f32f5b36f5013deff20ba5144d6bec9077b6ea2.tar.gz zcatch-5f32f5b36f5013deff20ba5144d6bec9077b6ea2.zip | |
added laser weapon
Diffstat (limited to 'src/game/editor')
| -rw-r--r-- | src/game/editor/ed_io.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/editor/ed_io.cpp b/src/game/editor/ed_io.cpp index fe8ee19a..80c82548 100644 --- a/src/game/editor/ed_io.cpp +++ b/src/game/editor/ed_io.cpp @@ -176,7 +176,7 @@ void editor_load_old(DATAFILE *df) else if(t == MAPRES_ITEM) { if(e->data[0] == ITEM_WEAPON_SHOTGUN) id = ENTITY_WEAPON_SHOTGUN; - else if(e->data[0] == ITEM_WEAPON_ROCKET) id = ENTITY_WEAPON_ROCKET; + else if(e->data[0] == ITEM_WEAPON_ROCKET) id = ENTITY_WEAPON_GRENADE; else if(e->data[0] == ITEM_NINJA) id = ENTITY_POWERUP_NINJA; else if(e->data[0] == ITEM_ARMOR) id = ENTITY_ARMOR_1; else if(e->data[0] == ITEM_HEALTH) id = ENTITY_HEALTH_1; |