From 5f32f5b36f5013deff20ba5144d6bec9077b6ea2 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 2 Feb 2008 18:05:16 +0000 Subject: added laser weapon --- src/game/editor/ed_io.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/editor') diff --git a/src/game/editor/ed_io.cpp b/src/game/editor/ed_io.cpp index fe8ee19a..80c82548 100644 --- a/src/game/editor/ed_io.cpp +++ b/src/game/editor/ed_io.cpp @@ -176,7 +176,7 @@ void editor_load_old(DATAFILE *df) else if(t == MAPRES_ITEM) { if(e->data[0] == ITEM_WEAPON_SHOTGUN) id = ENTITY_WEAPON_SHOTGUN; - else if(e->data[0] == ITEM_WEAPON_ROCKET) id = ENTITY_WEAPON_ROCKET; + else if(e->data[0] == ITEM_WEAPON_ROCKET) id = ENTITY_WEAPON_GRENADE; else if(e->data[0] == ITEM_NINJA) id = ENTITY_POWERUP_NINJA; else if(e->data[0] == ITEM_ARMOR) id = ENTITY_ARMOR_1; else if(e->data[0] == ITEM_HEALTH) id = ENTITY_HEALTH_1; -- cgit 1.4.1