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authorTeetime <anton.tsoulos@yahoo.de>2011-10-08 14:44:36 +0200
committerTeetime <anton.tsoulos@yahoo.de>2011-10-08 14:44:36 +0200
commit093a562302af1572132a2b8b7fa827f98f65a961 (patch)
tree66d54dde5164c8884832096030e22afca0c8f4c7 /src/game/editor/io.cpp
parentde7c2a5f47cc1c854e6210ba056888e7a7ae7a08 (diff)
parent50edfd37c0ed57ff793b79d06edd0bde1f6cf1bd (diff)
downloadzcatch-093a562302af1572132a2b8b7fa827f98f65a961.tar.gz
zcatch-093a562302af1572132a2b8b7fa827f98f65a961.zip
Merge branch 'master' of github.com:Teetime/teeworlds into zcatch
Diffstat (limited to 'src/game/editor/io.cpp')
-rw-r--r--src/game/editor/io.cpp53
1 files changed, 38 insertions, 15 deletions
diff --git a/src/game/editor/io.cpp b/src/game/editor/io.cpp
index 7207e49f..68330f03 100644
--- a/src/game/editor/io.cpp
+++ b/src/game/editor/io.cpp
@@ -266,6 +266,9 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
 		GItem.m_StartLayer = LayerCount;
 		GItem.m_NumLayers = 0;
 
+		// save group name
+		StrToInts(GItem.m_aName, sizeof(GItem.m_aName)/sizeof(int), pGroup->m_aName);
+
 		for(int l = 0; l < pGroup->m_lLayers.size(); l++)
 		{
 			if(!pGroup->m_lLayers[l]->m_SaveToMap)
@@ -278,23 +281,24 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
 				pLayer->PrepareForSave();
 
 				CMapItemLayerTilemap Item;
-				Item.m_Version = 2;
+				Item.m_Version = 3;
 
 				Item.m_Layer.m_Flags = pLayer->m_Flags;
 				Item.m_Layer.m_Type = pLayer->m_Type;
 
-				Item.m_Color.r = pLayer->m_Color.r;
-				Item.m_Color.g = pLayer->m_Color.g;
-				Item.m_Color.b = pLayer->m_Color.b;
-				Item.m_Color.a = pLayer->m_Color.a;
-				Item.m_ColorEnv = -1; // not in use right now
-				Item.m_ColorEnvOffset = 0;
+				Item.m_Color = pLayer->m_Color;
+				Item.m_ColorEnv = pLayer->m_ColorEnv;
+				Item.m_ColorEnvOffset = pLayer->m_ColorEnvOffset;
 
 				Item.m_Width = pLayer->m_Width;
 				Item.m_Height = pLayer->m_Height;
-				Item.m_Flags = pLayer->m_Game;
+				Item.m_Flags = pLayer->m_Game ? TILESLAYERFLAG_GAME : 0;
 				Item.m_Image = pLayer->m_Image;
 				Item.m_Data = df.AddData(pLayer->m_Width*pLayer->m_Height*sizeof(CTile), pLayer->m_pTiles);
+
+				// save layer name
+				StrToInts(Item.m_aName, sizeof(Item.m_aName)/sizeof(int), pLayer->m_aName);
+
 				df.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item);
 
 				GItem.m_NumLayers++;
@@ -307,7 +311,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
 				if(pLayer->m_lQuads.size())
 				{
 					CMapItemLayerQuads Item;
-					Item.m_Version = 1;
+					Item.m_Version = 2;
 					Item.m_Layer.m_Flags = pLayer->m_Flags;
 					Item.m_Layer.m_Type = pLayer->m_Type;
 					Item.m_Image = pLayer->m_Image;
@@ -315,6 +319,10 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
 					// add the data
 					Item.m_NumQuads = pLayer->m_lQuads.size();
 					Item.m_Data = df.AddDataSwapped(pLayer->m_lQuads.size()*sizeof(CQuad), pLayer->m_lQuads.base_ptr());
+
+					// save layer name
+					StrToInts(Item.m_aName, sizeof(Item.m_aName)/sizeof(int), pLayer->m_aName);
+
 					df.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item);
 
 					// clean up
@@ -449,6 +457,9 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 				if(pName)
 					str_copy(pImg->m_aName, pName, 128);
 
+				// load auto mapper file
+				pImg->m_AutoMapper.Load(pImg->m_aName);
+
 				m_lImages.add(pImg);
 
 				// unload image
@@ -486,6 +497,10 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 					pGroup->m_ClipH = pGItem->m_ClipH;
 				}
 
+				// load group name
+				if(pGItem->m_Version >= 3)
+					IntsToStr(pGItem->m_aName, sizeof(pGroup->m_aName)/sizeof(int), pGroup->m_aName);
+
 				for(int l = 0; l < pGItem->m_NumLayers; l++)
 				{
 					CLayer *pLayer = 0;
@@ -498,7 +513,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 						CMapItemLayerTilemap *pTilemapItem = (CMapItemLayerTilemap *)pLayerItem;
 						CLayerTiles *pTiles = 0;
 
-						if(pTilemapItem->m_Flags&1)
+						if(pTilemapItem->m_Flags&TILESLAYERFLAG_GAME)
 						{
 							pTiles = new CLayerGame(pTilemapItem->m_Width, pTilemapItem->m_Height);
 							MakeGameLayer(pTiles);
@@ -508,10 +523,9 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 						{
 							pTiles = new CLayerTiles(pTilemapItem->m_Width, pTilemapItem->m_Height);
 							pTiles->m_pEditor = m_pEditor;
-							pTiles->m_Color.r = pTilemapItem->m_Color.r;
-							pTiles->m_Color.g = pTilemapItem->m_Color.g;
-							pTiles->m_Color.b = pTilemapItem->m_Color.b;
-							pTiles->m_Color.a = pTilemapItem->m_Color.a;
+							pTiles->m_Color = pTilemapItem->m_Color;
+							pTiles->m_ColorEnv = pTilemapItem->m_ColorEnv;
+							pTiles->m_ColorEnvOffset = pTilemapItem->m_ColorEnvOffset;
 						}
 
 						pLayer = pTiles;
@@ -519,7 +533,11 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 						pGroup->AddLayer(pTiles);
 						void *pData = DataFile.GetData(pTilemapItem->m_Data);
 						pTiles->m_Image = pTilemapItem->m_Image;
-						pTiles->m_Game = pTilemapItem->m_Flags&1;
+						pTiles->m_Game = pTilemapItem->m_Flags&TILESLAYERFLAG_GAME;
+
+						// load layer name
+						if(pTilemapItem->m_Version >= 3)
+							IntsToStr(pTilemapItem->m_aName, sizeof(pTiles->m_aName)/sizeof(int), pTiles->m_aName);
 
 						mem_copy(pTiles->m_pTiles, pData, pTiles->m_Width*pTiles->m_Height*sizeof(CTile));
 
@@ -543,6 +561,11 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 						pQuads->m_Image = pQuadsItem->m_Image;
 						if(pQuads->m_Image < -1 || pQuads->m_Image >= m_lImages.size())
 							pQuads->m_Image = -1;
+
+						// load layer name
+						if(pQuadsItem->m_Version >= 2)
+							IntsToStr(pQuadsItem->m_aName, sizeof(pQuads->m_aName)/sizeof(int), pQuads->m_aName);
+
 						void *pData = DataFile.GetDataSwapped(pQuadsItem->m_Data);
 						pGroup->AddLayer(pQuads);
 						pQuads->m_lQuads.set_size(pQuadsItem->m_NumQuads);