From 7bc07b613f9fed3dcef26f63332ea68db1e1f381 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 9 Jul 2011 01:09:06 +0200 Subject: added auto mapping feature by LordSkelethom --- src/game/editor/io.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/editor/io.cpp') diff --git a/src/game/editor/io.cpp b/src/game/editor/io.cpp index 7207e49f..987404b8 100644 --- a/src/game/editor/io.cpp +++ b/src/game/editor/io.cpp @@ -449,6 +449,9 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag if(pName) str_copy(pImg->m_aName, pName, 128); + // load auto mapper file + pImg->m_AutoMapper.Load(pImg->m_aName); + m_lImages.add(pImg); // unload image -- cgit 1.4.1 From d78c0d66e5108f0316f3bcac2a2119aa3a680ff9 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Tue, 12 Jul 2011 03:14:46 +0200 Subject: ability to name groups and layers --- src/game/editor/editor.cpp | 125 +++++++++++++++++++++++++++++++--------- src/game/editor/editor.h | 10 ++-- src/game/editor/io.cpp | 28 ++++++++- src/game/editor/layer_game.cpp | 2 +- src/game/editor/layer_quads.cpp | 2 +- src/game/editor/layer_tiles.cpp | 2 +- src/game/editor/popups.cpp | 26 ++++++++- src/game/mapitems.h | 8 ++- 8 files changed, 163 insertions(+), 40 deletions(-) (limited to 'src/game/editor/io.cpp') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 94a5d837..630bad8d 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -41,7 +41,7 @@ CEditorImage::~CEditorImage() CLayerGroup::CLayerGroup() { - m_pName = ""; + m_aName[0] = 0; m_Visible = true; m_SaveToMap = true; m_GameGroup = false; @@ -196,32 +196,59 @@ void CEditorImage::AnalyseTileFlags() // copied from gc_menu.cpp, should be more generalized //extern int ui_do_edit_box(void *id, const CUIRect *rect, char *str, int str_size, float font_size, bool hidden=false); -int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, bool Hidden) +int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *Offset, bool Hidden, int Corners) { - int Inside = UI()->MouseInside(pRect); + int Inside = UI()->MouseInside(pRect); bool ReturnValue = false; + bool UpdateOffset = false; static int s_AtIndex = 0; + static bool s_DoScroll = false; + static float s_ScrollStart = 0.0f; + + FontSize *= UI()->Scale(); if(UI()->LastActiveItem() == pID) { int Len = str_length(pStr); + if(Len == 0) + s_AtIndex = 0; if(Inside && UI()->MouseButton(0)) { + s_DoScroll = true; + s_ScrollStart = UI()->MouseX(); int MxRel = (int)(UI()->MouseX() - pRect->x); - for (int i = 1; i <= Len; i++) + for(int i = 1; i <= Len; i++) { - if (TextRender()->TextWidth(0, FontSize, pStr, i) + 10 > MxRel) + if(TextRender()->TextWidth(0, FontSize, pStr, i) - *Offset > MxRel) { s_AtIndex = i - 1; break; } - if (i == Len) + if(i == Len) s_AtIndex = Len; } } + else if(!UI()->MouseButton(0)) + s_DoScroll = false; + else if(s_DoScroll) + { + // do scrolling + if(UI()->MouseX() < pRect->x && s_ScrollStart-UI()->MouseX() > 10.0f) + { + s_AtIndex = max(0, s_AtIndex-1); + s_ScrollStart = UI()->MouseX(); + UpdateOffset = true; + } + else if(UI()->MouseX() > pRect->x+pRect->w && UI()->MouseX()-s_ScrollStart > 10.0f) + { + s_AtIndex = min(Len, s_AtIndex+1); + s_ScrollStart = UI()->MouseX(); + UpdateOffset = true; + } + } for(int i = 0; i < Input()->NumEvents(); i++) { @@ -235,7 +262,11 @@ int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned Str if(UI()->ActiveItem() == pID) { if(!UI()->MouseButton(0)) + { + s_AtIndex = min(s_AtIndex, str_length(pStr)); + s_DoScroll = false; UI()->SetActiveItem(0); + } } else if(UI()->HotItem() == pID) { @@ -251,8 +282,8 @@ int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned Str UI()->SetHotItem(pID); CUIRect Textbox = *pRect; - RenderTools()->DrawUIRect(&Textbox, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 3.0f); - Textbox.VMargin(3.0f, &Textbox); + RenderTools()->DrawUIRect(&Textbox, vec4(1, 1, 1, 0.5f), Corners, 3.0f); + Textbox.VMargin(2.0f, &Textbox); const char *pDisplayStr = pStr; char aStars[128]; @@ -268,19 +299,47 @@ int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned Str pDisplayStr = aStars; } + // check if the text has to be moved + if(UI()->LastActiveItem() == pID && !JustGotActive && (UpdateOffset || Input()->NumEvents())) + { + float w = TextRender()->TextWidth(0, FontSize, pDisplayStr, s_AtIndex); + if(w-*Offset > Textbox.w) + { + // move to the left + float wt = TextRender()->TextWidth(0, FontSize, pDisplayStr, -1); + do + { + *Offset += min(wt-*Offset-Textbox.w, Textbox.w/3); + } + while(w-*Offset > Textbox.w); + } + else if(w-*Offset < 0.0f) + { + // move to the right + do + { + *Offset = max(0.0f, *Offset-Textbox.w/3); + } + while(w-*Offset < 0.0f); + } + } + UI()->ClipEnable(pRect); + Textbox.x -= *Offset; + UI()->DoLabel(&Textbox, pDisplayStr, FontSize, -1); - - //TODO: make it blink + + // render the cursor if(UI()->LastActiveItem() == pID && !JustGotActive) { float w = TextRender()->TextWidth(0, FontSize, pDisplayStr, s_AtIndex); Textbox = *pRect; Textbox.VSplitLeft(2.0f, 0, &Textbox); - Textbox.x += w*UI()->Scale(); - Textbox.y -= FontSize/10.f; - - UI()->DoLabel(&Textbox, "|", FontSize*1.1f, -1); + Textbox.x += (w-*Offset-TextRender()->TextWidth(0, FontSize, "|", -1)/2); + + if((2*time_get()/time_freq()) % 2) // make it blink + UI()->DoLabel(&Textbox, "|", FontSize, -1); } + UI()->ClipDisable(); return ReturnValue; } @@ -443,12 +502,12 @@ int CEditor::DoButton_Tab(const void *pID, const char *pText, int Checked, const return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } -int CEditor::DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners) +int CEditor::DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize) { RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), Corners, 3.0f); CUIRect NewRect = *pRect; - NewRect.y += NewRect.h/2.0f-7.0f; - UI()->DoLabel(&NewRect, pText, 10, 0, -1); + NewRect.HMargin(NewRect.h/2.0f-FontSize/2.0f-1.0f, &NewRect); + UI()->DoLabel(&NewRect, pText, FontSize, 0, -1); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } @@ -1951,16 +2010,19 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) if(!m_Map.m_lGroups[g]->m_GameGroup) m_Map.m_lGroups[g]->m_SaveToMap = !m_Map.m_lGroups[g]->m_SaveToMap; - str_format(aBuf, sizeof(aBuf),"#%d %s", g, m_Map.m_lGroups[g]->m_pName); + str_format(aBuf, sizeof(aBuf),"#%d %s", g, m_Map.m_lGroups[g]->m_aName); + float FontSize = 10.0f; + while(TextRender()->TextWidth(0, FontSize, aBuf, -1) > Slot.w) + FontSize--; if(int Result = DoButton_Ex(&m_Map.m_lGroups[g], aBuf, g==m_SelectedGroup, &Slot, - BUTTON_CONTEXT, "Select group. Right click for properties.", 0)) + BUTTON_CONTEXT, "Select group. Right click for properties.", 0, FontSize)) { m_SelectedGroup = g; m_SelectedLayer = 0; static int s_GroupPopupId = 0; if(Result == 2) - UiInvokePopupMenu(&s_GroupPopupId, 0, UI()->MouseX(), UI()->MouseY(), 120, 200, PopupGroup); + UiInvokePopupMenu(&s_GroupPopupId, 0, UI()->MouseX(), UI()->MouseY(), 120, 220, PopupGroup); } LayersBox.HSplitTop(2.0f, &Slot, &LayersBox); } @@ -1989,9 +2051,18 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) if(m_Map.m_lGroups[g]->m_lLayers[i] != m_Map.m_pGameLayer) m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap = !m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap; - str_format(aBuf, sizeof(aBuf),"#%d %s ", i, m_Map.m_lGroups[g]->m_lLayers[i]->m_pTypeName); + if(m_Map.m_lGroups[g]->m_lLayers[i]->m_aName[0]) + str_format(aBuf, sizeof(aBuf), "%s", m_Map.m_lGroups[g]->m_lLayers[i]->m_aName); + else if(m_Map.m_lGroups[g]->m_lLayers[i]->m_Type == LAYERTYPE_TILES) + str_copy(aBuf, "Tiles", sizeof(aBuf)); + else + str_copy(aBuf, "Quads", sizeof(aBuf)); + + float FontSize = 10.0f; + while(TextRender()->TextWidth(0, FontSize, aBuf, -1) > Button.w) + FontSize--; if(int Result = DoButton_Ex(m_Map.m_lGroups[g]->m_lLayers[i], aBuf, g==m_SelectedGroup&&i==m_SelectedLayer, &Button, - BUTTON_CONTEXT, "Select layer. Right click for properties.", 0)) + BUTTON_CONTEXT, "Select layer. Right click for properties.", 0, FontSize)) { m_SelectedLayer = i; m_SelectedGroup = g; @@ -2382,9 +2453,9 @@ void CEditor::RenderFileDialog() // filebox if(m_FileDialogStorageType == IStorage::TYPE_SAVE) { - static int s_FileBoxID = 0; + static float s_FileBoxID = 0; UI()->DoLabel(&FileBoxLabel, "Filename:", 10.0f, -1, -1); - if(DoEditBox(&s_FileBoxID, &FileBox, m_aFileDialogFileName, sizeof(m_aFileDialogFileName), 10.0f)) + if(DoEditBox(&s_FileBoxID, &FileBox, m_aFileDialogFileName, sizeof(m_aFileDialogFileName), 10.0f, &s_FileBoxID)) { // remove '/' and '\' for(int i = 0; m_aFileDialogFileName[i]; ++i) @@ -2733,8 +2804,8 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) ToolBar.VSplitLeft(80.0f, &Button, &ToolBar); - static int s_NameBox = 0; - if(DoEditBox(&s_NameBox, &Button, pEnvelope->m_aName, sizeof(pEnvelope->m_aName), 10.0f)) + static float s_NameBox = 0; + if(DoEditBox(&s_NameBox, &Button, pEnvelope->m_aName, sizeof(pEnvelope->m_aName), 10.0f, &s_NameBox)) m_Map.m_Modified = true; } } @@ -3385,7 +3456,7 @@ void CEditorMap::MakeGameGroup(CLayerGroup *pGroup) { m_pGameGroup = pGroup; m_pGameGroup->m_GameGroup = true; - m_pGameGroup->m_pName = "Game"; + str_copy(m_pGameGroup->m_aName, "Game", sizeof(m_pGameGroup->m_aName)); } diff --git a/src/game/editor/editor.h b/src/game/editor/editor.h index 92ec7b2b..1139562e 100644 --- a/src/game/editor/editor.h +++ b/src/game/editor/editor.h @@ -126,7 +126,7 @@ public: CLayer() { m_Type = LAYERTYPE_INVALID; - m_pTypeName = "(invalid)"; + str_copy(m_aName, "(invalid)", sizeof(m_aName)); m_Visible = true; m_Readonly = false; m_SaveToMap = true; @@ -156,7 +156,7 @@ public: virtual void GetSize(float *w, float *h) { *w = 0; *h = 0;} - const char *m_pTypeName; + char m_aName[12]; int m_Type; int m_Flags; @@ -184,7 +184,7 @@ public: int m_ClipW; int m_ClipH; - const char *m_pName; + char m_aName[12]; bool m_GameGroup; bool m_Visible; bool m_SaveToMap; @@ -667,7 +667,7 @@ public: int DoButton_Editor(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); - int DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners); + int DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize=10.0f); int DoButton_ButtonDec(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_ButtonInc(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); @@ -676,7 +676,7 @@ public: int DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_MenuItem(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags=0, const char *pToolTip=0); - int DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, bool Hidden=false); + int DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *Offset, bool Hidden=false, int Corners=CUI::CORNER_ALL); void RenderBackground(CUIRect View, int Texture, float Size, float Brightness); diff --git a/src/game/editor/io.cpp b/src/game/editor/io.cpp index 987404b8..9ce6d1f1 100644 --- a/src/game/editor/io.cpp +++ b/src/game/editor/io.cpp @@ -266,6 +266,9 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName) GItem.m_StartLayer = LayerCount; GItem.m_NumLayers = 0; + // save group name + StrToInts(GItem.m_aName, sizeof(GItem.m_aName)/sizeof(int), pGroup->m_aName); + for(int l = 0; l < pGroup->m_lLayers.size(); l++) { if(!pGroup->m_lLayers[l]->m_SaveToMap) @@ -278,7 +281,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName) pLayer->PrepareForSave(); CMapItemLayerTilemap Item; - Item.m_Version = 2; + Item.m_Version = 3; Item.m_Layer.m_Flags = pLayer->m_Flags; Item.m_Layer.m_Type = pLayer->m_Type; @@ -295,6 +298,10 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName) Item.m_Flags = pLayer->m_Game; Item.m_Image = pLayer->m_Image; Item.m_Data = df.AddData(pLayer->m_Width*pLayer->m_Height*sizeof(CTile), pLayer->m_pTiles); + + // save layer name + StrToInts(Item.m_aName, sizeof(Item.m_aName)/sizeof(int), pLayer->m_aName); + df.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item); GItem.m_NumLayers++; @@ -307,7 +314,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName) if(pLayer->m_lQuads.size()) { CMapItemLayerQuads Item; - Item.m_Version = 1; + Item.m_Version = 2; Item.m_Layer.m_Flags = pLayer->m_Flags; Item.m_Layer.m_Type = pLayer->m_Type; Item.m_Image = pLayer->m_Image; @@ -315,6 +322,10 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName) // add the data Item.m_NumQuads = pLayer->m_lQuads.size(); Item.m_Data = df.AddDataSwapped(pLayer->m_lQuads.size()*sizeof(CQuad), pLayer->m_lQuads.base_ptr()); + + // save layer name + StrToInts(Item.m_aName, sizeof(Item.m_aName)/sizeof(int), pLayer->m_aName); + df.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item); // clean up @@ -489,6 +500,10 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag pGroup->m_ClipH = pGItem->m_ClipH; } + // load group name + if(pGItem->m_Version >= 3) + IntsToStr(pGItem->m_aName, sizeof(pGroup->m_aName)/sizeof(int), pGroup->m_aName); + for(int l = 0; l < pGItem->m_NumLayers; l++) { CLayer *pLayer = 0; @@ -524,6 +539,10 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag pTiles->m_Image = pTilemapItem->m_Image; pTiles->m_Game = pTilemapItem->m_Flags&1; + // load layer name + if(pTilemapItem->m_Version >= 3) + IntsToStr(pTilemapItem->m_aName, sizeof(pTiles->m_aName)/sizeof(int), pTiles->m_aName); + mem_copy(pTiles->m_pTiles, pData, pTiles->m_Width*pTiles->m_Height*sizeof(CTile)); if(pTiles->m_Game && pTilemapItem->m_Version == MakeVersion(1, *pTilemapItem)) @@ -546,6 +565,11 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag pQuads->m_Image = pQuadsItem->m_Image; if(pQuads->m_Image < -1 || pQuads->m_Image >= m_lImages.size()) pQuads->m_Image = -1; + + // load layer name + if(pQuadsItem->m_Version >= 2) + IntsToStr(pQuadsItem->m_aName, sizeof(pQuads->m_aName)/sizeof(int), pQuads->m_aName); + void *pData = DataFile.GetDataSwapped(pQuadsItem->m_Data); pGroup->AddLayer(pQuads); pQuads->m_lQuads.set_size(pQuadsItem->m_NumQuads); diff --git a/src/game/editor/layer_game.cpp b/src/game/editor/layer_game.cpp index f4a5fb76..7e879c3e 100644 --- a/src/game/editor/layer_game.cpp +++ b/src/game/editor/layer_game.cpp @@ -6,7 +6,7 @@ CLayerGame::CLayerGame(int w, int h) : CLayerTiles(w, h) { - m_pTypeName = "Game"; + str_copy(m_aName, "Game", sizeof(m_aName)); m_Game = 1; } diff --git a/src/game/editor/layer_quads.cpp b/src/game/editor/layer_quads.cpp index d2a8a1e5..a0c0d544 100644 --- a/src/game/editor/layer_quads.cpp +++ b/src/game/editor/layer_quads.cpp @@ -13,7 +13,7 @@ CLayerQuads::CLayerQuads() { m_Type = LAYERTYPE_QUADS; - m_pTypeName = "Quads"; + str_copy(m_aName, "Quads", sizeof(m_aName)); m_Image = -1; } diff --git a/src/game/editor/layer_tiles.cpp b/src/game/editor/layer_tiles.cpp index 81944636..ebaa640a 100644 --- a/src/game/editor/layer_tiles.cpp +++ b/src/game/editor/layer_tiles.cpp @@ -15,7 +15,7 @@ CLayerTiles::CLayerTiles(int w, int h) { m_Type = LAYERTYPE_TILES; - m_pTypeName = "Tiles"; + str_copy(m_aName, "Tiles", sizeof(m_aName)); m_Width = w; m_Height = h; m_Image = -1; diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp index 0a691fdf..00c9f043 100644 --- a/src/game/editor/popups.cpp +++ b/src/game/editor/popups.cpp @@ -167,6 +167,17 @@ int CEditor::PopupGroup(CEditor *pEditor, CUIRect View) return 1; } + // group name + if(!pEditor->GetSelectedGroup()->m_GameGroup) + { + View.HSplitBottom(5.0f, &View, &Button); + View.HSplitBottom(12.0f, &View, &Button); + static float s_Name = 0; + pEditor->UI()->DoLabel(&Button, "Name:", 10.0f, -1, -1); + Button.VSplitLeft(40.0f, 0, &Button); + pEditor->DoEditBox(&s_Name, &Button, pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_aName, sizeof(pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_aName), 10.0f, &s_Name); + } + enum { PROP_ORDER=0, @@ -243,6 +254,17 @@ int CEditor::PopupLayer(CEditor *pEditor, CUIRect View) return 1; } + // layer name + if(pEditor->m_Map.m_pGameLayer != pEditor->GetSelectedLayer(0)) + { + View.HSplitBottom(5.0f, &View, &Button); + View.HSplitBottom(12.0f, &View, &Button); + static float s_Name = 0; + pEditor->UI()->DoLabel(&Button, "Name:", 10.0f, -1, -1); + Button.VSplitLeft(40.0f, 0, &Button); + pEditor->DoEditBox(&s_Name, &Button, pEditor->GetSelectedLayer(0)->m_aName, sizeof(pEditor->GetSelectedLayer(0)->m_aName), 10.0f, &s_Name); + } + View.HSplitBottom(10.0f, &View, 0); CLayerGroup *pCurrentGroup = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]; @@ -532,8 +554,8 @@ int CEditor::PopupNewFolder(CEditor *pEditor, CUIRect View) View.HSplitBottom(40.0f, &View, 0); View.VMargin(40.0f, &View); View.HSplitBottom(20.0f, &View, &Label); - static int s_FolderBox = 0; - pEditor->DoEditBox(&s_FolderBox, &Label, pEditor->m_FileDialogNewFolderName, sizeof(pEditor->m_FileDialogNewFolderName), 15.0f); + static float s_FolderBox = 0; + pEditor->DoEditBox(&s_FolderBox, &Label, pEditor->m_FileDialogNewFolderName, sizeof(pEditor->m_FileDialogNewFolderName), 15.0f, &s_FolderBox); View.HSplitBottom(20.0f, &View, &Label); pEditor->UI()->DoLabel(&Label, "Name:", 10.0f, -1); diff --git a/src/game/mapitems.h b/src/game/mapitems.h index d99d6724..4daf139b 100644 --- a/src/game/mapitems.h +++ b/src/game/mapitems.h @@ -114,13 +114,15 @@ struct CMapItemGroup_v1 struct CMapItemGroup : public CMapItemGroup_v1 { - enum { CURRENT_VERSION=2 }; + enum { CURRENT_VERSION=3 }; int m_UseClipping; int m_ClipX; int m_ClipY; int m_ClipW; int m_ClipH; + + int m_aName[3]; } ; struct CMapItemLayer @@ -145,6 +147,8 @@ struct CMapItemLayerTilemap int m_Image; int m_Data; + + int m_aName[3]; } ; struct CMapItemLayerQuads @@ -155,6 +159,8 @@ struct CMapItemLayerQuads int m_NumQuads; int m_Data; int m_Image; + + int m_aName[3]; } ; struct CMapItemVersion -- cgit 1.4.1 From c2e8bf5035cbe3f41a71c454e348fc408f17a991 Mon Sep 17 00:00:00 2001 From: Choupom Date: Mon, 18 Jul 2011 10:31:57 +0200 Subject: made a constant for game layer flag --- src/game/editor/io.cpp | 6 +++--- src/game/mapitems.h | 1 + 2 files changed, 4 insertions(+), 3 deletions(-) (limited to 'src/game/editor/io.cpp') diff --git a/src/game/editor/io.cpp b/src/game/editor/io.cpp index 9ce6d1f1..768f0fa5 100644 --- a/src/game/editor/io.cpp +++ b/src/game/editor/io.cpp @@ -295,7 +295,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName) Item.m_Width = pLayer->m_Width; Item.m_Height = pLayer->m_Height; - Item.m_Flags = pLayer->m_Game; + Item.m_Flags = pLayer->m_Game ? TILESLAYERFLAG_GAME : 0; Item.m_Image = pLayer->m_Image; Item.m_Data = df.AddData(pLayer->m_Width*pLayer->m_Height*sizeof(CTile), pLayer->m_pTiles); @@ -516,7 +516,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag CMapItemLayerTilemap *pTilemapItem = (CMapItemLayerTilemap *)pLayerItem; CLayerTiles *pTiles = 0; - if(pTilemapItem->m_Flags&1) + if(pTilemapItem->m_Flags&TILESLAYERFLAG_GAME) { pTiles = new CLayerGame(pTilemapItem->m_Width, pTilemapItem->m_Height); MakeGameLayer(pTiles); @@ -537,7 +537,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag pGroup->AddLayer(pTiles); void *pData = DataFile.GetData(pTilemapItem->m_Data); pTiles->m_Image = pTilemapItem->m_Image; - pTiles->m_Game = pTilemapItem->m_Flags&1; + pTiles->m_Game = pTilemapItem->m_Flags&TILESLAYERFLAG_GAME; // load layer name if(pTilemapItem->m_Version >= 3) diff --git a/src/game/mapitems.h b/src/game/mapitems.h index 4daf139b..fb66e12d 100644 --- a/src/game/mapitems.h +++ b/src/game/mapitems.h @@ -53,6 +53,7 @@ enum TILEFLAG_ROTATE=8, LAYERFLAG_DETAIL=1, + TILESLAYERFLAG_GAME=1, ENTITY_OFFSET=255-16*4, }; -- cgit 1.4.1 From 84e5c534322940a696d9a915829a5e69e5679a28 Mon Sep 17 00:00:00 2001 From: Choupom Date: Mon, 18 Jul 2011 12:05:12 +0200 Subject: added color envelope feature for tilemaps --- src/game/client/components/maplayers.cpp | 6 ++++-- src/game/client/render.h | 5 +++-- src/game/client/render_map.cpp | 18 +++++++++++++++--- src/game/editor/editor.cpp | 20 +++++++++++++++++++- src/game/editor/editor.h | 4 ++++ src/game/editor/io.cpp | 16 ++++++---------- src/game/editor/layer_quads.cpp | 20 +------------------- src/game/editor/layer_tiles.cpp | 13 ++++++++++++- 8 files changed, 64 insertions(+), 38 deletions(-) (limited to 'src/game/editor/io.cpp') diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index b9a2af16..096f9cc5 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -190,9 +190,11 @@ void CMapLayers::OnRender() CTile *pTiles = (CTile *)m_pLayers->Map()->GetData(pTMap->m_Data); Graphics()->BlendNone(); vec4 Color = vec4(pTMap->m_Color.r/255.0f, pTMap->m_Color.g/255.0f, pTMap->m_Color.b/255.0f, pTMap->m_Color.a/255.0f); - RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_OPAQUE); + RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_OPAQUE, + EnvelopeEval, this, pTMap->m_ColorEnv, pTMap->m_ColorEnvOffset); Graphics()->BlendNormal(); - RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_TRANSPARENT); + RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_TRANSPARENT, + EnvelopeEval, this, pTMap->m_ColorEnv, pTMap->m_ColorEnvOffset); } else if(pLayer->m_Type == LAYERTYPE_QUADS) { diff --git a/src/game/client/render.h b/src/game/client/render.h index dc7207be..d3d7fc40 100644 --- a/src/game/client/render.h +++ b/src/game/client/render.h @@ -39,6 +39,7 @@ enum TILERENDERFLAG_EXTEND=4, }; +typedef void (*ENVELOPE_EVAL)(float TimeOffset, int Env, float *pChannels, void *pUser); class CRenderTools { @@ -70,8 +71,8 @@ public: // map render methods (gc_render_map.cpp) static void RenderEvalEnvelope(CEnvPoint *pPoints, int NumPoints, int Channels, float Time, float *pResult); - void RenderQuads(CQuad *pQuads, int NumQuads, int Flags, void (*pfnEval)(float TimeOffset, int Env, float *pChannels, void *pUser), void *pUser); - void RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int Flags); + void RenderQuads(CQuad *pQuads, int NumQuads, int Flags, ENVELOPE_EVAL pfnEval, void *pUser); + void RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int RenderFlags, ENVELOPE_EVAL pfnEval, void *pUser, int ColorEnv, int ColorEnvOffset); // helpers void MapscreenToWorld(float CenterX, float CenterY, float ParallaxX, float ParallaxY, diff --git a/src/game/client/render_map.cpp b/src/game/client/render_map.cpp index 33cc1c7d..23fa42e0 100644 --- a/src/game/client/render_map.cpp +++ b/src/game/client/render_map.cpp @@ -78,7 +78,7 @@ static void Rotate(CPoint *pCenter, CPoint *pPoint, float Rotation) pPoint->y = (int)(x * sinf(Rotation) + y * cosf(Rotation) + pCenter->y); } -void CRenderTools::RenderQuads(CQuad *pQuads, int NumQuads, int RenderFlags, void (*pfnEval)(float TimeOffset, int Env, float *pChannels, void *pUser), void *pUser) +void CRenderTools::RenderQuads(CQuad *pQuads, int NumQuads, int RenderFlags, ENVELOPE_EVAL pfnEval, void *pUser) { Graphics()->QuadsBegin(); float Conv = 1/255.0f; @@ -162,7 +162,8 @@ void CRenderTools::RenderQuads(CQuad *pQuads, int NumQuads, int RenderFlags, voi Graphics()->QuadsEnd(); } -void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int RenderFlags) +void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int RenderFlags, + ENVELOPE_EVAL pfnEval, void *pUser, int ColorEnv, int ColorEnvOffset) { //Graphics()->TextureSet(img_get(tmap->image)); float ScreenX0, ScreenY0, ScreenX1, ScreenY1; @@ -174,8 +175,19 @@ void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 float FinalTileSize = Scale/(ScreenX1-ScreenX0) * Graphics()->ScreenWidth(); float FinalTilesetScale = FinalTileSize/TilePixelSize; + float r=1, g=1, b=1, a=1; + if(ColorEnv >= 0) + { + float aChannels[4]; + pfnEval(ColorEnvOffset/1000.0f, ColorEnv, aChannels, pUser); + r = aChannels[0]; + g = aChannels[1]; + b = aChannels[2]; + a = aChannels[3]; + } + Graphics()->QuadsBegin(); - Graphics()->SetColor(Color.r, Color.g, Color.b, Color.a); + Graphics()->SetColor(Color.r*r, Color.g*g, Color.b*b, Color.a*a); int StartY = (int)(ScreenY0/Scale)-1; int StartX = (int)(ScreenX0/Scale)-1; diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index ecb38444..7453472a 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -190,6 +190,24 @@ void CEditorImage::AnalyseTileFlags() } +void CEditor::EnvelopeEval(float TimeOffset, int Env, float *pChannels, void *pUser) +{ + CEditor *pThis = (CEditor *)pUser; + if(Env < 0 || Env > pThis->m_Map.m_lEnvelopes.size()) + { + pChannels[0] = 0; + pChannels[1] = 0; + pChannels[2] = 0; + pChannels[3] = 0; + return; + } + + CEnvelope *e = pThis->m_Map.m_lEnvelopes[Env]; + float t = pThis->m_AnimateTime+TimeOffset; + t *= pThis->m_AnimateSpeed; + e->Eval(t, pChannels); +} + /******************************************************** OTHER *********************************************************/ @@ -2086,7 +2104,7 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) m_SelectedGroup = g; static int s_LayerPopupID = 0; if(Result == 2) - UiInvokePopupMenu(&s_LayerPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 220, PopupLayer); + UiInvokePopupMenu(&s_LayerPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 245, PopupLayer); } LayerCur += 14.0f; diff --git a/src/game/editor/editor.h b/src/game/editor/editor.h index d282f5e1..1a904953 100644 --- a/src/game/editor/editor.h +++ b/src/game/editor/editor.h @@ -406,6 +406,8 @@ public: int m_Width; int m_Height; CColor m_Color; + int m_ColorEnv; + int m_ColorEnvOffset; CTile *m_pTiles; }; @@ -663,6 +665,8 @@ public: CEditorMap m_Map; + static void EnvelopeEval(float TimeOffset, int Env, float *pChannels, void *pUser); + void DoMapBorder(); int DoButton_Editor_Common(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_Editor(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); diff --git a/src/game/editor/io.cpp b/src/game/editor/io.cpp index 768f0fa5..68330f03 100644 --- a/src/game/editor/io.cpp +++ b/src/game/editor/io.cpp @@ -286,12 +286,9 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName) Item.m_Layer.m_Flags = pLayer->m_Flags; Item.m_Layer.m_Type = pLayer->m_Type; - Item.m_Color.r = pLayer->m_Color.r; - Item.m_Color.g = pLayer->m_Color.g; - Item.m_Color.b = pLayer->m_Color.b; - Item.m_Color.a = pLayer->m_Color.a; - Item.m_ColorEnv = -1; // not in use right now - Item.m_ColorEnvOffset = 0; + Item.m_Color = pLayer->m_Color; + Item.m_ColorEnv = pLayer->m_ColorEnv; + Item.m_ColorEnvOffset = pLayer->m_ColorEnvOffset; Item.m_Width = pLayer->m_Width; Item.m_Height = pLayer->m_Height; @@ -526,10 +523,9 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag { pTiles = new CLayerTiles(pTilemapItem->m_Width, pTilemapItem->m_Height); pTiles->m_pEditor = m_pEditor; - pTiles->m_Color.r = pTilemapItem->m_Color.r; - pTiles->m_Color.g = pTilemapItem->m_Color.g; - pTiles->m_Color.b = pTilemapItem->m_Color.b; - pTiles->m_Color.a = pTilemapItem->m_Color.a; + pTiles->m_Color = pTilemapItem->m_Color; + pTiles->m_ColorEnv = pTilemapItem->m_ColorEnv; + pTiles->m_ColorEnvOffset = pTilemapItem->m_ColorEnvOffset; } pLayer = pTiles; diff --git a/src/game/editor/layer_quads.cpp b/src/game/editor/layer_quads.cpp index a0c0d544..d0b66405 100644 --- a/src/game/editor/layer_quads.cpp +++ b/src/game/editor/layer_quads.cpp @@ -21,31 +21,13 @@ CLayerQuads::~CLayerQuads() { } -static void EnvelopeEval(float TimeOffset, int Env, float *pChannels, void *pUser) -{ - CEditor *pEditor = (CEditor *)pUser; - if(Env < 0 || Env > pEditor->m_Map.m_lEnvelopes.size()) - { - pChannels[0] = 0; - pChannels[1] = 0; - pChannels[2] = 0; - pChannels[3] = 0; - return; - } - - CEnvelope *e = pEditor->m_Map.m_lEnvelopes[Env]; - float t = pEditor->m_AnimateTime+TimeOffset; - t *= pEditor->m_AnimateSpeed; - e->Eval(t, pChannels); -} - void CLayerQuads::Render() { Graphics()->TextureSet(-1); if(m_Image >= 0 && m_Image < m_pEditor->m_Map.m_lImages.size()) Graphics()->TextureSet(m_pEditor->m_Map.m_lImages[m_Image]->m_TexID); - m_pEditor->RenderTools()->RenderQuads(m_lQuads.base_ptr(), m_lQuads.size(), LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT, EnvelopeEval, m_pEditor); + m_pEditor->RenderTools()->RenderQuads(m_lQuads.base_ptr(), m_lQuads.size(), LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT, m_pEditor->EnvelopeEval, m_pEditor); } CQuad *CLayerQuads::NewQuad() diff --git a/src/game/editor/layer_tiles.cpp b/src/game/editor/layer_tiles.cpp index ebaa640a..5662613c 100644 --- a/src/game/editor/layer_tiles.cpp +++ b/src/game/editor/layer_tiles.cpp @@ -25,6 +25,8 @@ CLayerTiles::CLayerTiles(int w, int h) m_Color.g = 255; m_Color.b = 255; m_Color.a = 255; + m_ColorEnv = -1; + m_ColorEnvOffset = 0; m_pTiles = new CTile[m_Width*m_Height]; mem_zero(m_pTiles, m_Width*m_Height*sizeof(CTile)); @@ -62,7 +64,8 @@ void CLayerTiles::Render() m_TexID = m_pEditor->m_Map.m_lImages[m_Image]->m_TexID; Graphics()->TextureSet(m_TexID); vec4 Color = vec4(m_Color.r/255.0f, m_Color.g/255.0f, m_Color.b/255.0f, m_Color.a/255.0f); - m_pEditor->RenderTools()->RenderTilemap(m_pTiles, m_Width, m_Height, 32.0f, Color, LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT); + m_pEditor->RenderTools()->RenderTilemap(m_pTiles, m_Width, m_Height, 32.0f, Color, LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT, + m_pEditor->EnvelopeEval, m_pEditor, m_ColorEnv, m_ColorEnvOffset); } int CLayerTiles::ConvertX(float x) const { return (int)(x/32.0f); } @@ -412,6 +415,8 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) PROP_SHIFT, PROP_IMAGE, PROP_COLOR, + PROP_COLOR_ENV, + PROP_COLOR_ENV_OFFSET, NUM_PROPS, }; @@ -427,6 +432,8 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) {"Shift", 0, PROPTYPE_SHIFT, 0, 0}, {"Image", m_Image, PROPTYPE_IMAGE, 0, 0}, {"Color", Color, PROPTYPE_COLOR, 0, 0}, + {"Color Env", m_ColorEnv+1, PROPTYPE_INT_STEP, 0, m_pEditor->m_Map.m_lEnvelopes.size()+1}, + {"Color TO", m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {0}, }; @@ -465,6 +472,10 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) m_Color.b = (NewVal>>8)&0xff; m_Color.a = NewVal&0xff; } + if(Prop == PROP_COLOR_ENV) + m_ColorEnv = clamp(NewVal-1, -1, m_pEditor->m_Map.m_lEnvelopes.size()-1); + if(Prop == PROP_COLOR_ENV_OFFSET) + m_ColorEnvOffset = NewVal; return 0; } -- cgit 1.4.1