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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-03-09 23:29:14 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-03-09 23:29:14 +0000 |
| commit | 78155fa6d766d4529e8f602cb36457bce55cb17d (patch) | |
| tree | 733044228da4c55a3e1438ed463cec6c4e7bd7fa /src/game/editor/ed_popups.cpp | |
| parent | 61535a565a62d74654140af97ddd1cc853a54197 (diff) | |
| download | zcatch-78155fa6d766d4529e8f602cb36457bce55cb17d.tar.gz zcatch-78155fa6d766d4529e8f602cb36457bce55cb17d.zip | |
fixed so you can append maps in the editor. broken the loading of old maps however :D
Diffstat (limited to 'src/game/editor/ed_popups.cpp')
| -rw-r--r-- | src/game/editor/ed_popups.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/editor/ed_popups.cpp b/src/game/editor/ed_popups.cpp index 4a1248b4..a03e4e9e 100644 --- a/src/game/editor/ed_popups.cpp +++ b/src/game/editor/ed_popups.cpp @@ -77,7 +77,7 @@ int popup_group(RECT view) static int delete_button = 0; // don't allow deletion of game group - if(editor.game_group != editor.get_selected_group() && + if(editor.map.game_group != editor.get_selected_group() && do_editor_button(&delete_button, "Delete Group", 0, &button, draw_editor_button, 0, "Delete group")) { editor.map.delete_group(editor.selected_group); @@ -162,7 +162,7 @@ int popup_layer(RECT view) static int delete_button = 0; // don't allow deletion of game layer - if(editor.game_layer != editor.get_selected_layer(0) && + if(editor.map.game_layer != editor.get_selected_layer(0) && do_editor_button(&delete_button, "Delete Layer", 0, &button, draw_editor_button, 0, "Deletes the layer")) { editor.map.groups[editor.selected_group]->delete_layer(editor.selected_layer); |