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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-02-05 19:11:34 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-02-05 19:11:34 +0000
commit91e4c2252b1a07df013cde773d1cead3712bca43 (patch)
tree29af0b7c51da9ef48b0c2d66f779f3b43a755e64 /src/game/editor/ed_editor.hpp
parentda2d792186d53794d25438c157ac039adbb8c1a6 (diff)
downloadzcatch-91e4c2252b1a07df013cde773d1cead3712bca43.tar.gz
zcatch-91e4c2252b1a07df013cde773d1cead3712bca43.zip
added rotate to editor. fixed so that the game handles envelopes
Diffstat (limited to 'src/game/editor/ed_editor.hpp')
-rw-r--r--src/game/editor/ed_editor.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/editor/ed_editor.hpp b/src/game/editor/ed_editor.hpp
index 2bbc4e08..cddc9c92 100644
--- a/src/game/editor/ed_editor.hpp
+++ b/src/game/editor/ed_editor.hpp
@@ -147,6 +147,7 @@ public:
 	virtual void brush_place(LAYER *brush, float x, float y) {}
 	virtual void brush_flip_x() {}
 	virtual void brush_flip_y() {}
+	virtual void brush_rotate(float amount) {}
 	
 	virtual void render() {}
 	virtual int render_properties(RECT *toolbox) { return 0; }
@@ -450,6 +451,7 @@ public:
 	virtual void brush_place(LAYER *brush, float wx, float wy);
 	virtual void brush_flip_x();
 	virtual void brush_flip_y();
+	virtual void brush_rotate(float amount);
 	
 	virtual int render_properties(RECT *toolbox);