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authoroy <Tom_Adams@web.de>2011-02-12 19:10:45 +0100
committeroy <Tom_Adams@web.de>2011-02-12 19:10:45 +0100
commitd12db45c488bb72558b2baa049abae7abfd9b7f3 (patch)
tree5862396448453ec98d5a40db43bab1bc89b78c6c /src/game/editor/ed_editor.h
parentc2ad73cfe83dfdadd5500bdb909f1d3809a1963f (diff)
downloadzcatch-d12db45c488bb72558b2baa049abae7abfd9b7f3.tar.gz
zcatch-d12db45c488bb72558b2baa049abae7abfd9b7f3.zip
added editor function to construct different game tiles from a layer. Closes #460
Diffstat (limited to 'src/game/editor/ed_editor.h')
-rw-r--r--src/game/editor/ed_editor.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/editor/ed_editor.h b/src/game/editor/ed_editor.h
index 461cdeed..007e94f1 100644
--- a/src/game/editor/ed_editor.h
+++ b/src/game/editor/ed_editor.h
@@ -653,12 +653,16 @@ public:
 	static int PopupQuad(CEditor *pEditor, CUIRect View);
 	static int PopupPoint(CEditor *pEditor, CUIRect View);
 	static int PopupSelectImage(CEditor *pEditor, CUIRect View);
+	static int PopupSelectGametileOp(CEditor *pEditor, CUIRect View);
 	static int PopupImage(CEditor *pEditor, CUIRect View);
 	static int PopupMenuFile(CEditor *pEditor, CUIRect View);
 
 
 	void PopupSelectImageInvoke(int Current, float x, float y);
 	int PopupSelectImageResult();
+
+	void PopupSelectGametileOpInvoke(float x, float y);
+	int PopupSelectGameTileOpResult();
 	
 	vec4 ButtonColorMul(const void *pId);