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| author | oy <Tom_Adams@web.de> | 2010-08-13 03:07:51 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-08-13 03:07:51 +0200 |
| commit | d01fb2eb7818c121ab892f29b929f55d66e4e7ce (patch) | |
| tree | 3b927aab1b26759e969eb2e2e4b130f0dd51b577 /src/game/client | |
| parent | 5a237c6f78a2cfed58ec4eb9b23b81ff8925ecce (diff) | |
| download | zcatch-d01fb2eb7818c121ab892f29b929f55d66e4e7ce.tar.gz zcatch-d01fb2eb7818c121ab892f29b929f55d66e4e7ce.zip | |
added missing information in debug mode. Closes #77
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/components/debughud.cpp | 54 | ||||
| -rw-r--r-- | src/game/client/gameclient.h | 2 |
2 files changed, 43 insertions, 13 deletions
diff --git a/src/game/client/components/debughud.cpp b/src/game/client/components/debughud.cpp index 0fa004cb..6b52914b 100644 --- a/src/game/client/components/debughud.cpp +++ b/src/game/client/components/debughud.cpp @@ -20,24 +20,52 @@ void CDebugHud::RenderNetCorrections() if(!g_Config.m_Debug || !m_pClient->m_Snap.m_pLocalCharacter || !m_pClient->m_Snap.m_pLocalPrevCharacter) return; - Graphics()->MapScreen(0, 0, 300*Graphics()->ScreenAspect(), 300); + float Width = 300*Graphics()->ScreenAspect(); + Graphics()->MapScreen(0, 0, Width, 300); /*float speed = distance(vec2(netobjects.local_prev_character->x, netobjects.local_prev_character->y), vec2(netobjects.local_character->x, netobjects.local_character->y));*/ -/* - float velspeed = length(vec2(gameclient.snap.local_character->m_VelX/256.0f, gameclient.snap.local_character->m_VelY/256.0f))*50; - - float ramp = velocity_ramp(velspeed, gameclient.tuning.velramp_start, gameclient.tuning.velramp_range, gameclient.tuning.velramp_curvature); + float Velspeed = length(vec2(m_pClient->m_Snap.m_pLocalCharacter->m_VelX/256.0f, m_pClient->m_Snap.m_pLocalCharacter->m_VelY/256.0f))*50; + float Ramp = VelocityRamp(Velspeed, m_pClient->m_Tuning.m_VelrampStart, m_pClient->m_Tuning.m_VelrampRange, m_pClient->m_Tuning.m_VelrampCurvature); - char buf[512]; - str_format(buf, sizeof(buf), "%.0f\n%.0f\n%.2f\n%d %s\n%d %d", - velspeed, velspeed*ramp, ramp, - netobj_num_corrections(), netobj_corrected_on(), - gameclient.snap.local_character->m_X, - gameclient.snap.local_character->m_Y - ); - TextRender()->Text(0, 150, 50, 12, buf, -1);*/ + const char *paStrings[] = {"velspeed:", "velspeed*ramp:", "ramp:", "Pos", " x:", " y:", "netobj corrections", " num:", " on:"}; + const int Num = sizeof(paStrings)/sizeof(char *); + const float LineHeight = 6.0f; + const float Fontsize = 5.0f; + + float x = Width-100.0f, y = 50.0f; + for(int i = 0; i < Num; ++i) + TextRender()->Text(0, x, y+i*LineHeight, Fontsize, paStrings[i], -1); + + x = Width-10.0f; + char aBuf[128]; + str_format(aBuf, sizeof(aBuf), "%.0f", Velspeed); + float w = TextRender()->TextWidth(0, Fontsize, aBuf, -1); + TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1); + y += LineHeight; + str_format(aBuf, sizeof(aBuf), "%.0f", Velspeed*Ramp); + w = TextRender()->TextWidth(0, Fontsize, aBuf, -1); + TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1); + y += LineHeight; + str_format(aBuf, sizeof(aBuf), "%.2f", Ramp); + w = TextRender()->TextWidth(0, Fontsize, aBuf, -1); + TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1); + y += 2*LineHeight; + str_format(aBuf, sizeof(aBuf), "%d", m_pClient->m_Snap.m_pLocalCharacter->m_X); + w = TextRender()->TextWidth(0, Fontsize, aBuf, -1); + TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1); + y += LineHeight; + str_format(aBuf, sizeof(aBuf), "%d", m_pClient->m_Snap.m_pLocalCharacter->m_Y); + w = TextRender()->TextWidth(0, Fontsize, aBuf, -1); + TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1); + y += 2*LineHeight; + str_format(aBuf, sizeof(aBuf), "%d", m_pClient->NetobjNumCorrections()); + w = TextRender()->TextWidth(0, Fontsize, aBuf, -1); + TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1); + y += LineHeight; + w = TextRender()->TextWidth(0, Fontsize, m_pClient->NetobjCorrectedOn(), -1); + TextRender()->Text(0, x-w, y, Fontsize, m_pClient->NetobjCorrectedOn(), -1); } void CDebugHud::RenderTuning() diff --git a/src/game/client/gameclient.h b/src/game/client/gameclient.h index 28043794..211e3b11 100644 --- a/src/game/client/gameclient.h +++ b/src/game/client/gameclient.h @@ -75,6 +75,8 @@ public: class CLayers *Layers() { return &m_Layers; }; class CCollision *Collision() { return &m_Collision; }; + int NetobjNumCorrections() { return m_NetObjHandler.NumObjCorrections(); } + const char *NetobjCorrectedOn() { return m_NetObjHandler.CorrectedObjOn(); } bool m_SuppressEvents; bool m_NewTick; |