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| author | oy <Tom_Adams@web.de> | 2010-07-17 14:10:43 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-07-17 14:10:43 +0200 |
| commit | 6193f354232b3cc9a7272c3b17cfc52b6415c9b8 (patch) | |
| tree | 1b1b8bd1698240391ad89923edf33899a1046237 /src/game/client | |
| parent | 052820dc888a0912fd2ff413389bc24b1cfbf08d (diff) | |
| parent | a8acf8c6ff3af78369a0194b7f3ee34b5ab9df5c (diff) | |
| download | zcatch-6193f354232b3cc9a7272c3b17cfc52b6415c9b8.tar.gz zcatch-6193f354232b3cc9a7272c3b17cfc52b6415c9b8.zip | |
Merge branch 'master' of http://github.com/matricks/teeworlds
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/components/menus.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/nameplates.h | 6 | ||||
| -rw-r--r-- | src/game/client/components/players.h | 8 | ||||
| -rw-r--r-- | src/game/client/render.h | 3 |
4 files changed, 9 insertions, 10 deletions
diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index d4513393..42f68978 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1200,8 +1200,6 @@ void CMenus::RenderBackground() float sh = 300; Graphics()->MapScreen(0, 0, sw, sh); - CUIRect s = *UI()->Screen(); - // render background color Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); diff --git a/src/game/client/components/nameplates.h b/src/game/client/components/nameplates.h index 279b6582..2c4ae6a7 100644 --- a/src/game/client/components/nameplates.h +++ b/src/game/client/components/nameplates.h @@ -5,9 +5,9 @@ class CNamePlates : public CComponent { void RenderNameplate( - const class CNetObj_Character *pPrevChar, - const class CNetObj_Character *pPlayerChar, - const class CNetObj_PlayerInfo *pPlayerInfo + const CNetObj_Character *pPrevChar, + const CNetObj_Character *pPlayerChar, + const CNetObj_PlayerInfo *pPlayerInfo ); public: diff --git a/src/game/client/components/players.h b/src/game/client/components/players.h index 57501380..8d24ea91 100644 --- a/src/game/client/components/players.h +++ b/src/game/client/components/players.h @@ -6,10 +6,10 @@ class CPlayers : public CComponent { void RenderHand(class CTeeRenderInfo *pInfo, vec2 CenterPos, vec2 Dir, float AngleOffset, vec2 PostRotOffset); void RenderPlayer( - const class CNetObj_Character *pPrevChar, - const class CNetObj_Character *pPlayerChar, - const class CNetObj_PlayerInfo *pPrevInfo, - const class CNetObj_PlayerInfo *pPlayerInfo + const CNetObj_Character *pPrevChar, + const CNetObj_Character *pPlayerChar, + const CNetObj_PlayerInfo *pPrevInfo, + const CNetObj_PlayerInfo *pPlayerInfo ); void RenderHook( const CNetObj_Character *pPrevChar, diff --git a/src/game/client/render.h b/src/game/client/render.h index a546b3eb..6d7c46a3 100644 --- a/src/game/client/render.h +++ b/src/game/client/render.h @@ -6,8 +6,9 @@ #include "ui.h" -struct CTeeRenderInfo +class CTeeRenderInfo { +public: CTeeRenderInfo() { m_Texture = -1; |