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| author | oy <Tom_Adams@web.de> | 2010-08-07 20:52:33 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-08-07 20:52:33 +0200 |
| commit | 4322113435349ea6ecb6815de7aeb8d57308693e (patch) | |
| tree | 3e54ac4ec13b8f73ba49393acdf4f1890536ef25 /src/game/client | |
| parent | 0a66e0586d3cc46afbbb790cc6651fc16da3579c (diff) | |
| download | zcatch-4322113435349ea6ecb6815de7aeb8d57308693e.tar.gz zcatch-4322113435349ea6ecb6815de7aeb8d57308693e.zip | |
fixed overlapping skin name in the player settings
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/components/menus_settings.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 1dee273e..ace86266 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -139,7 +139,10 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView) Button.VSplitLeft(100.0f, 0, &Button); str_format(aBuf, sizeof(aBuf), "%s", g_Config.m_PlayerSkin); - UI()->DoLabel(&Button, aBuf, 14.0, -1); + CTextCursor Cursor; + TextRender()->SetCursor(&Cursor, Button.x, Button.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); + Cursor.m_LineWidth = SkinRect.w-(Button.x-SkinRect.x)-5.0f; + TextRender()->TextEx(&Cursor, aBuf, -1); } RightView.HSplitTop(20.0f, &Button, &RightView); |