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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-24 16:03:58 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-24 16:03:58 +0000 |
| commit | 4739966e14ca2df24d4f44fb814b6275b9bf2a3c (patch) | |
| tree | 2398dee3380dfa48582a71a4f2d4278448fa6cb8 /src/game/client/gc_client.h | |
| parent | 1ea859c431b33a384727c0016917dde15bceeff3 (diff) | |
| download | zcatch-4739966e14ca2df24d4f44fb814b6275b9bf2a3c.tar.gz zcatch-4739966e14ca2df24d4f44fb814b6275b9bf2a3c.zip | |
larger restructure to improve security
Diffstat (limited to 'src/game/client/gc_client.h')
| -rw-r--r-- | src/game/client/gc_client.h | 32 |
1 files changed, 25 insertions, 7 deletions
diff --git a/src/game/client/gc_client.h b/src/game/client/gc_client.h index 857a9088..93a90a86 100644 --- a/src/game/client/gc_client.h +++ b/src/game/client/gc_client.h @@ -20,11 +20,29 @@ extern vec2 local_character_pos; extern vec2 local_target_pos; // snap pointers -extern const obj_player_character *local_character; -extern const obj_player_character *local_prev_character; -extern const obj_player_info *local_info; -extern const obj_flag *flags[2]; -extern const obj_game *gameobj; +struct snapstate +{ + const NETOBJ_PLAYER_CHARACTER *local_character; + const NETOBJ_PLAYER_CHARACTER *local_prev_character; + const NETOBJ_PLAYER_INFO *local_info; + const NETOBJ_FLAG *flags[2]; + const NETOBJ_GAME *gameobj; + + const NETOBJ_PLAYER_INFO *player_infos[MAX_CLIENTS]; + const NETOBJ_PLAYER_INFO *info_by_score[MAX_CLIENTS]; + int num_players; +}; + +extern snapstate netobjects; + +/* +extern const NETOBJ_PLAYER_CHARACTER *local_character; +extern const NETOBJ_PLAYER_CHARACTER *local_prev_character; +extern const NETOBJ_PLAYER_INFO *local_info; +extern const NETOBJ_FLAG *flags[2]; +extern const NETOBJ_GAME *gameobj; +* */ + extern tuning_params tuning; // predicted players @@ -33,7 +51,7 @@ extern player_core predicted_player; // input extern int picked_up_weapon; -extern player_input input_data; +extern NETOBJ_PLAYER_INPUT input_data; extern int input_target_lock; // debug @@ -45,7 +63,7 @@ enum MAX_EXTRA_PROJECTILES=32, }; -extern obj_projectile extraproj_projectiles[MAX_EXTRA_PROJECTILES]; +extern NETOBJ_PROJECTILE extraproj_projectiles[MAX_EXTRA_PROJECTILES]; extern int extraproj_num; void extraproj_reset(); |