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| author | oy <Tom_Adams@web.de> | 2010-10-13 12:47:42 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-10-13 12:47:42 +0200 |
| commit | e4fe7457c8acdb479e91a79cf832c48d10898be5 (patch) | |
| tree | e16e3d219060b1f366720c1663ef661086c8224e /src/game/client/components | |
| parent | c828f7d725d9b243e094b44f62a844a9b47790a5 (diff) | |
| download | zcatch-e4fe7457c8acdb479e91a79cf832c48d10898be5.tar.gz zcatch-e4fe7457c8acdb479e91a79cf832c48d10898be5.zip | |
fixed problems with the mouse movement. Closes #214
Diffstat (limited to 'src/game/client/components')
| -rw-r--r-- | src/game/client/components/emoticon.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/emoticon.cpp b/src/game/client/components/emoticon.cpp index 9139c2c1..de822b4f 100644 --- a/src/game/client/components/emoticon.cpp +++ b/src/game/client/components/emoticon.cpp @@ -102,7 +102,7 @@ void CEmoticon::OnRender() m_WasActive = true; - int x, y; + float x, y; Input()->MouseRelative(&x, &y); m_SelectorMouse.x += x; |