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| author | oy <Tom_Adams@web.de> | 2010-08-18 00:06:00 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-08-18 00:06:00 +0200 |
| commit | cabecb7fa937b5e4efa859ea62722468f91a5089 (patch) | |
| tree | d9da92814dd049dfef7bdcfa9069955504341b8c /src/game/client/components | |
| parent | 16f201794de61e237b4a7644d28f043dc1b987bb (diff) | |
| download | zcatch-cabecb7fa937b5e4efa859ea62722468f91a5089.tar.gz zcatch-cabecb7fa937b5e4efa859ea62722468f91a5089.zip | |
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
Diffstat (limited to 'src/game/client/components')
| -rw-r--r-- | src/game/client/components/binds.cpp | 18 | ||||
| -rw-r--r-- | src/game/client/components/chat.cpp | 6 | ||||
| -rw-r--r-- | src/game/client/components/menus_browser.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/menus_settings.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/skins.cpp | 6 |
5 files changed, 21 insertions, 13 deletions
diff --git a/src/game/client/components/binds.cpp b/src/game/client/components/binds.cpp index 1fb5ecc5..4b0db425 100644 --- a/src/game/client/components/binds.cpp +++ b/src/game/client/components/binds.cpp @@ -30,10 +30,12 @@ void CBinds::Bind(int KeyId, const char *pStr) return; str_copy(m_aaKeyBindings[KeyId], pStr, sizeof(m_aaKeyBindings[KeyId])); + char aBuf[256]; if(!m_aaKeyBindings[KeyId][0]) - dbg_msg("binds", "unbound %s (%d)", Input()->KeyName(KeyId), KeyId); + str_format(aBuf, sizeof(aBuf), "unbound %s (%d)", Input()->KeyName(KeyId), KeyId); else - dbg_msg("binds", "bound %s (%d) = %s", Input()->KeyName(KeyId), KeyId, m_aaKeyBindings[KeyId]); + str_format(aBuf, sizeof(aBuf), "bound %s (%d) = %s", Input()->KeyName(KeyId), KeyId, m_aaKeyBindings[KeyId]); + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf); } @@ -136,7 +138,9 @@ void CBinds::ConBind(IConsole::IResult *pResult, void *pUserData) if(!id) { - dbg_msg("binds", "key %s not found", pKeyName); + char aBuf[256]; + str_format(aBuf, sizeof(aBuf), "key %s not found", pKeyName); + pBinds->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf); return; } @@ -152,7 +156,9 @@ void CBinds::ConUnbind(IConsole::IResult *pResult, void *pUserData) if(!id) { - dbg_msg("binds", "key %s not found", pKeyName); + char aBuf[256]; + str_format(aBuf, sizeof(aBuf), "key %s not found", pKeyName); + pBinds->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf); return; } @@ -175,8 +181,8 @@ void CBinds::ConDumpBinds(IConsole::IResult *pResult, void *pUserData) { if(pBinds->m_aaKeyBindings[i][0] == 0) continue; - str_format(aBuf, sizeof(aBuf), "[binds] %s (%d) = %s", pBinds->Input()->KeyName(i), i, pBinds->m_aaKeyBindings[i]); - pBinds->Console()->Print(aBuf); + str_format(aBuf, sizeof(aBuf), "%s (%d) = %s", pBinds->Input()->KeyName(i), i, pBinds->m_aaKeyBindings[i]); + pBinds->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf); } } diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index 7b64aac7..21fa0e00 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -61,7 +61,7 @@ void CChat::ConChat(IConsole::IResult *pResult, void *pUserData) else if(str_comp(pMode, "team") == 0) ((CChat*)pUserData)->EnableMode(1); else - dbg_msg("console", "expected all or team as mode"); + ((CChat*)pUserData)->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "console", "expected all or team as mode"); } void CChat::ConShowChat(IConsole::IResult *pResult, void *pUserData) @@ -165,8 +165,8 @@ void CChat::AddLine(int ClientId, int Team, const char *pLine) } char aBuf[1024]; - str_format(aBuf, sizeof(aBuf), "[chat]%s%s", m_aLines[m_CurrentLine].m_aName, m_aLines[m_CurrentLine].m_aText); - Console()->Print(aBuf); + str_format(aBuf, sizeof(aBuf), "%s%s", m_aLines[m_CurrentLine].m_aName, m_aLines[m_CurrentLine].m_aText); + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "chat", aBuf); } // play sound diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index c1ad18f2..bd643a3c 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -699,7 +699,7 @@ void CMenus::RenderServerbrowser(CUIRect MainView) static int s_JoinButton = 0; if(DoButton_Menu(&s_JoinButton, Localize("Connect"), 0, &Button) || m_EnterPressed) { - dbg_msg("", "%s", g_Config.m_UiServerAddress); + //dbg_msg("", "%s", g_Config.m_UiServerAddress); Client()->Connect(g_Config.m_UiServerAddress); m_EnterPressed = false; } diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 364d0b82..3a97e3ec 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -706,7 +706,7 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView) if(OldSelected != s_SelectedLanguage) { str_copy(g_Config.m_ClLanguagefile, s_Languages[s_SelectedLanguage].m_FileName, sizeof(g_Config.m_ClLanguagefile)); - g_Localization.Load(s_Languages[s_SelectedLanguage].m_FileName); + g_Localization.Load(s_Languages[s_SelectedLanguage].m_FileName, Console()); } } diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp index 582adb10..73cf954d 100644 --- a/src/game/client/components/skins.cpp +++ b/src/game/client/components/skins.cpp @@ -29,7 +29,8 @@ void CSkins::SkinScan(const char *pName, int IsDir, void *pUser) CImageInfo Info; if(!pSelf->Graphics()->LoadPNG(&Info, aBuf)) { - dbg_msg("game", "failed to load skin from %s", pName); + str_format(aBuf, sizeof(aBuf), "failed to load skin from %s", pName); + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf); return; } @@ -111,7 +112,8 @@ void CSkins::SkinScan(const char *pName, int IsDir, void *pUser) // set skin data str_copy(pSelf->m_aSkins[pSelf->m_NumSkins].m_aName, pName, min((int)sizeof(pSelf->m_aSkins[pSelf->m_NumSkins].m_aName),l-3)); - dbg_msg("game", "load skin %s", pSelf->m_aSkins[pSelf->m_NumSkins].m_aName); + str_format(aBuf, sizeof(aBuf), "load skin %s", pSelf->m_aSkins[pSelf->m_NumSkins].m_aName); + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf); pSelf->m_NumSkins++; } |