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| author | oy <Tom_Adams@web.de> | 2011-07-05 23:15:24 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-07-05 23:15:24 +0200 |
| commit | ac9c3b8f7f26b3b1676345ddca82272fd31fc0ff (patch) | |
| tree | 51851499a7d3f993a4a997660504e38b3395853e /src/game/client/components | |
| parent | ab1f7d6f95346c7bf86dfbdfa015c7e850097918 (diff) | |
| download | zcatch-ac9c3b8f7f26b3b1676345ddca82272fd31fc0ff.tar.gz zcatch-ac9c3b8f7f26b3b1676345ddca82272fd31fc0ff.zip | |
made the dropped flag sign blink faster the last 5 seconds to indicate that it's about to return. Closes #631
Diffstat (limited to 'src/game/client/components')
| -rw-r--r-- | src/game/client/components/hud.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index 58fc75b9..11343912 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -108,7 +108,9 @@ void CHud::RenderScoreHud() if(GameFlags&GAMEFLAG_FLAGS) { - if(FlagCarrier[t] == FLAG_ATSTAND || (FlagCarrier[t] == FLAG_TAKEN && ((Client()->GameTick()/10)&1))) + int BlinkTimer = (m_pClient->m_FlagDropTick[t] != 0 && + (Client()->GameTick()-m_pClient->m_FlagDropTick[t])/Client()->GameTickSpeed() >= 25) ? 10 : 20; + if(FlagCarrier[t] == FLAG_ATSTAND || (FlagCarrier[t] == FLAG_TAKEN && ((Client()->GameTick()/BlinkTimer)&1))) { // draw flag Graphics()->BlendNormal(); |